Mercurial > pidgin
view src/protocols/msn/group.c @ 5943:a4f2aba0848d
[gaim-migrate @ 6384]
This should fix corruption in the blist, accounts, and pounces when some
protocol plugins cannot load. Some parts of gaim now use the new unique
Plugin or Protocol Plugin IDs, while some still use the old protocol
numbers. Accounts kind of used both, and when prpls were missing, it had
trouble finding accounts. It would find the names, even without mapping the
protocol numbers to IDs, and any duplicate accounts would get nuked. That
would then affect pounce saving. Anyhow, long story short (well, it's
already long, too late for that), this should fix all that mess. And
introduce new mess, but hopefully temporary mess.
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Mon, 23 Jun 2003 02:00:15 +0000 |
| parents | bf2a7a7b739d |
| children | b7e113a59b51 |
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/** * @file group.c Group functions * * gaim * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "group.h" MsnGroup * msn_group_new(MsnSession *session, int id, const char *name) { MsnGroup *group; g_return_val_if_fail(session != NULL, NULL); g_return_val_if_fail(id >= 0, NULL); g_return_val_if_fail(name != NULL, NULL); group = msn_groups_find_with_id(session->groups, id); if (group == NULL) { group = g_new0(MsnGroup, 1); group->session = session; group->id = id; group->name = g_strdup(name); group->users = msn_users_new(); } msn_group_ref(group); return group; } void msn_group_destroy(MsnGroup *group) { g_return_if_fail(group != NULL); if (group->ref_count > 0) { msn_group_unref(group); return; } if (group->session != NULL && group->session->groups != NULL) msn_groups_remove(group->session->groups, group); msn_users_destroy(group->users); g_free(group->name); g_free(group); } MsnGroup * msn_group_ref(MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); group->ref_count++; return group; } MsnGroup * msn_group_unref(MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); if (group->ref_count <= 0) return NULL; group->ref_count--; if (group->ref_count == 0) { msn_group_destroy(group); return NULL; } return group; } void msn_group_set_id(MsnGroup *group, int id) { g_return_if_fail(group != NULL); g_return_if_fail(id >= 0); group->id = id; } void msn_group_set_name(MsnGroup *group, const char *name) { g_return_if_fail(group != NULL); g_return_if_fail(name != NULL); if (group->name != NULL) g_free(group->name); group->name = g_strdup(name); } int msn_group_get_id(const MsnGroup *group) { g_return_val_if_fail(group != NULL, -1); return group->id; } const char * msn_group_get_name(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->name; } void msn_group_add_user(MsnGroup *group, MsnUser *user) { g_return_if_fail(group != NULL); g_return_if_fail(user != NULL); msn_users_add(group->users, user); msn_user_ref(user); gaim_debug(GAIM_DEBUG_INFO, "msn", "Adding user %s to group %s (%d)\n", msn_user_get_passport(user), msn_group_get_name(group), msn_group_get_id(group)); } void msn_group_remove_user(MsnGroup *group, MsnUser *user) { g_return_if_fail(group != NULL); g_return_if_fail(user != NULL); msn_users_remove(group->users, user); msn_user_unref(user); } MsnUsers * msn_group_get_users(const MsnGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->users; } MsnGroups * msn_groups_new(void) { return g_new0(MsnGroups, 1); } void msn_groups_destroy(MsnGroups *groups) { g_return_if_fail(groups != NULL); while (groups->groups != NULL) msn_group_destroy(groups->groups->data); /* See if we've leaked anybody. */ while (groups->groups != NULL) { gaim_debug(GAIM_DEBUG_WARNING, "msn", "Leaking group %s (id %d)\n", msn_group_get_name(groups->groups->data), msn_group_get_id(groups->groups->data)); } g_free(groups); } void msn_groups_add(MsnGroups *groups, MsnGroup *group) { g_return_if_fail(groups != NULL); g_return_if_fail(group != NULL); groups->groups = g_list_append(groups->groups, group); groups->count++; gaim_debug(GAIM_DEBUG_INFO, "msn", "Adding group %s (%d)\n", msn_group_get_name(group), msn_group_get_id(group)); } void msn_groups_remove(MsnGroups *groups, MsnGroup *group) { g_return_if_fail(groups != NULL); g_return_if_fail(group != NULL); gaim_debug(GAIM_DEBUG_INFO, "msn", "Removing group %s (%d)\n", msn_group_get_name(group), msn_group_get_id(group)); groups->groups = g_list_remove(groups->groups, group); groups->count--; } size_t msn_groups_get_count(const MsnGroups *groups) { g_return_val_if_fail(groups != NULL, 0); return groups->count; } GList * msn_groups_get_list(const MsnGroups *groups) { g_return_val_if_fail(groups != NULL, NULL); return groups->groups; } MsnGroup * msn_groups_find_with_id(MsnGroups *groups, int id) { GList *l; g_return_val_if_fail(groups != NULL, NULL); g_return_val_if_fail(id >= 0, NULL); for (l = groups->groups; l != NULL; l = l->next) { MsnGroup *group = l->data; if (group->id == id) return group; } return NULL; } MsnGroup * msn_groups_find_with_name(MsnGroups *groups, const char *name) { GList *l; g_return_val_if_fail(groups != NULL, NULL); g_return_val_if_fail(name != NULL, NULL); for (l = groups->groups; l != NULL; l = l->next) { MsnGroup *group = l->data; if (group->name != NULL && !g_ascii_strcasecmp(name, group->name)) return group; } return NULL; }
