Mercurial > pidgin
view src/pluginpref.c @ 10229:9aa0b6d11bbf
[gaim-migrate @ 11364]
This is a heavily warmenhoved patch from Alceste Scalas. Here's what it
changes:
If the user drags an image file into the buddy list or conversation, it
presents three options (when applicable):
Set as buddy icon - sets this image to be the buddy icon for this buddy
Send image file - Initiates a file transfer to send this image.
Insert in message - Inserts in the gtkimhtml for use as an IM image.
If the user drags a .desktop web link, it will insert a hyperlink in the
conversation. All other types of .desktop files fail with an error dialog.
If anyone can think of better ways to handle any of them, let me know.
This also happens to implement gaim_request_choice, which had previously
been unimplemented.
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Mon, 22 Nov 2004 02:57:34 +0000 |
| parents | 1ae82c0c24ee |
| children | 26eac2362c32 |
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/** * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifdef HAVE_CONFIG_H # include <config.h> #endif #include <glib.h> #include "debug.h" #include "internal.h" #include "pluginpref.h" #include "prefs.h" struct _GaimPluginPrefFrame { GList *prefs; }; struct _GaimPluginPref { char *name; char *label; GaimPluginPrefType type; int min; int max; GList *choices; unsigned int max_length; gboolean masked; }; GaimPluginPrefFrame * gaim_plugin_pref_frame_new() { GaimPluginPrefFrame *frame; frame = g_new0(GaimPluginPrefFrame, 1); return frame; } void gaim_plugin_pref_frame_destroy(GaimPluginPrefFrame *frame) { GaimPluginPref *pref; GList *l; g_return_if_fail(frame); for(l = frame->prefs; l != NULL; l = l->next) { pref = (GaimPluginPref *)l->data; gaim_plugin_pref_destroy(pref); } g_list_free(frame->prefs); frame->prefs = NULL; g_free(frame); frame = NULL; } void gaim_plugin_pref_frame_add(GaimPluginPrefFrame *frame, GaimPluginPref *pref) { g_return_if_fail(frame); g_return_if_fail(pref); frame->prefs = g_list_append(frame->prefs, pref); } GList * gaim_plugin_pref_frame_get_prefs(GaimPluginPrefFrame *frame) { g_return_val_if_fail(frame, NULL); g_return_val_if_fail(frame->prefs, NULL); return frame->prefs; } GaimPluginPref * gaim_plugin_pref_new() { GaimPluginPref *pref; pref = g_new0(GaimPluginPref, 1); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_name(char *name) { GaimPluginPref *pref; g_return_val_if_fail(name, NULL); pref = g_new0(GaimPluginPref, 1); pref->name = g_strdup(name); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_label(char *label) { GaimPluginPref *pref; g_return_val_if_fail(label, NULL); pref = g_new0(GaimPluginPref, 1); pref->label = g_strdup(label); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_name_and_label(char *name, char *label) { GaimPluginPref *pref; g_return_val_if_fail(name, NULL); g_return_val_if_fail(label, NULL); pref = g_new0(GaimPluginPref, 1); pref->name = g_strdup(name); pref->label = g_strdup(label); return pref; } void gaim_plugin_pref_destroy(GaimPluginPref *pref) { g_return_if_fail(pref); if(pref->name) { g_free(pref->name); pref->name = NULL; } if(pref->label) { g_free(pref->label); pref->label = NULL; } if(pref->choices) { g_list_free(pref->choices); pref->choices = NULL; } g_free(pref); } void gaim_plugin_pref_set_name(GaimPluginPref *pref, char *name) { g_return_if_fail(pref); g_return_if_fail(name); if(pref->name) g_free(pref->name); pref->name = g_strdup(name); } char * gaim_plugin_pref_get_name(GaimPluginPref *pref) { g_return_val_if_fail(pref, NULL); return pref->name; } void gaim_plugin_pref_set_label(GaimPluginPref *pref, char *label) { g_return_if_fail(pref); g_return_if_fail(label); if(pref->label) g_free(pref->label); pref->label = g_strdup(label); } char * gaim_plugin_pref_get_label(GaimPluginPref *pref) { g_return_val_if_fail(pref, NULL); return pref->label; } void gaim_plugin_pref_set_bounds(GaimPluginPref *pref, int min, int max) { int tmp; g_return_if_fail(pref); g_return_if_fail(pref->name); if(gaim_prefs_get_type(pref->name) != GAIM_PREF_INT) { gaim_debug(GAIM_DEBUG_INFO, "pluginpref", "gaim_plugin_pref_set_bounds: %s is not an integer pref\n", pref->name); return; } if(min > max) { tmp = min; min = max; max = tmp; } pref->min = min; pref->max = max; } void gaim_plugin_pref_get_bounds(GaimPluginPref *pref, int *min, int *max) { g_return_if_fail(pref); g_return_if_fail(pref->name); if(gaim_prefs_get_type(pref->name) != GAIM_PREF_INT) { gaim_debug(GAIM_DEBUG_INFO, "pluginpref", "gaim_plugin_pref_get_bounds: %s is not an integer pref\n", pref->name); return; } *min = pref->min; *max = pref->max; } void gaim_plugin_pref_set_type(GaimPluginPref *pref, GaimPluginPrefType type) { g_return_if_fail(pref); pref->type = type; } GaimPluginPrefType gaim_plugin_pref_get_type(GaimPluginPref *pref) { g_return_val_if_fail(pref, GAIM_PLUGIN_PREF_NONE); return pref->type; } void gaim_plugin_pref_add_choice(GaimPluginPref *pref, char *label, gpointer choice) { g_return_if_fail(pref); g_return_if_fail(label); g_return_if_fail(choice); pref->choices = g_list_append(pref->choices, label); pref->choices = g_list_append(pref->choices, choice); } GList * gaim_plugin_pref_get_choices(GaimPluginPref *pref) { g_return_val_if_fail(pref, NULL); return pref->choices; } void gaim_plugin_pref_set_max_length(GaimPluginPref *pref, unsigned int max_length) { g_return_if_fail(pref); pref->max_length = max_length; } unsigned int gaim_plugin_pref_get_max_length(GaimPluginPref *pref) { g_return_val_if_fail(pref, 0); return pref->max_length; } void gaim_plugin_pref_set_masked(GaimPluginPref *pref, gboolean masked) { g_return_if_fail(pref); pref->masked = masked; } gboolean gaim_plugin_pref_get_masked(GaimPluginPref *pref) { g_return_val_if_fail(pref, FALSE); return pref->masked; }
