Mercurial > pidgin
view src/gaim-client-example.c @ 12435:8f98014a4e7d
[gaim-migrate @ 14742]
1. Protecting the --enable-debug warning tests with an "if gcc" check.
2. Adding a number of warning flags to --enable-debug. All cases of the added warnings have been fixed, except:
a. The pointer-arith warnings. I think someone smarter than me should decide whether we need to fix those (and how) or if that should be disabled. That said, I think all the errors left (after you consider the exception listed as "b" below) are in libzephyr.
b. Those in src/protocols/sametime/meanwhile at siege's request. Don't worry about these for now.
3. Noting a few warnings we could enable, and the cases we'd have to deal with. Thoughts on these warnings?
4. I added support for FORTIFY_SOURCE. If your compiler has support for this feature, --enable-debug will set _FORTIFY_SOURCE=2. I'm doing this in --enable-debug for the warnings you get. I wouldn't mind having it on by default for the runtime protections as well. Thoughts?
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Fri, 09 Dec 2005 05:32:59 +0000 |
| parents | c9312177821a |
| children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }
