view plugins/mono/api/GaimPlugin.cs @ 12435:8f98014a4e7d

[gaim-migrate @ 14742] 1. Protecting the --enable-debug warning tests with an "if gcc" check. 2. Adding a number of warning flags to --enable-debug. All cases of the added warnings have been fixed, except: a. The pointer-arith warnings. I think someone smarter than me should decide whether we need to fix those (and how) or if that should be disabled. That said, I think all the errors left (after you consider the exception listed as "b" below) are in libzephyr. b. Those in src/protocols/sametime/meanwhile at siege's request. Don't worry about these for now. 3. Noting a few warnings we could enable, and the cases we'd have to deal with. Thoughts on these warnings? 4. I added support for FORTIFY_SOURCE. If your compiler has support for this feature, --enable-debug will set _FORTIFY_SOURCE=2. I'm doing this in --enable-debug for the warnings you get. I wouldn't mind having it on by default for the runtime protections as well. Thoughts? committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 09 Dec 2005 05:32:59 +0000
parents a3302d271199
children
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namespace Gaim
{
	public class GaimPluginInfo
	{
		private string name;
		private string version;
		private string summary;
		private string description;
		private string author;
		private string homepage;
		
		public GaimPluginInfo(string name, string version, string summary, string description, string author, string homepage)
		{
			this.name = name;
			this.version = version;
			this.summary = summary;
			this.description = description;
			this.author = author;
			this.homepage = homepage;	
		}
		
		public string Name { get { return name; } }
		public string Version { get { return version; } }
		public string Summary { get { return summary; } }
		public string Description { get { return description; } }
		public string Author { get { return author; } }
		public string Homepage { get { return homepage; } }
	}
	
	abstract public class GaimPlugin
	{	
		public abstract void Load();
		public abstract void Unload();
		public abstract void Destroy();
		
		public abstract GaimPluginInfo Info();
	}
}