view src/request.c @ 8986:8cf32769ba1b

[gaim-migrate @ 9761] " This patch adds a Plugin Actions menu item after the Account Actions menu. The Plugin Actions menu is populated from the added 'actions' slot in GaimPluginInfo. As a demonstration, the Idle Maker plugin has been converted to no longer require GTK code and the Preferences interface just to perform its actions. Instead, it uses a Plugin Action to spawn a Fields Request. There's also a minor fix for consistency in the menu building for buddy actions. The pre-existing method for instructing a menu list to display a separator was to insert a NULL rather than a proto_buddy_menu into the GList of actions. The code for the buddy menus was instead checking for a proto_buddy_menu with a '-' label. This has been fixed, and it now correctly uses NULL to indicate a separator." "Date: 2004-05-16 02:25 Sender: taliesein Logged In: YES user_id=77326 I need to add a callback to this patch to watch for loading/unloading of plugins (to determine when to rebuild the menu). Since the appropriate way to handle Plugin Actions is still mildly up for debate, I'm holding of on correcting the patch until I know for sure whether I should fix this patch, or scrap it and write a new one using a different method." "Date: 2004-05-18 12:26 Sender: taliesein Logged In: YES user_id=77326 I've completed changes to this patch to also add plugin load and unload signals (it looks like plugin.c actually had pre-signal callbacks in place, but they were never used or converted to signals) This patch now will correctly update the Plugin Action menu as plugins load and unload." I'm not entirely sure i like the ui of a plugins actions menu, but i think that having some way for plugins to add actions on an account is a good thing, and i'm not sure that every viable action fits under the accounts actions menu. we may want to merge the two (the existing accounts actions and this plugins actions), but both times it came up in #gaim no one seemed to want to comment, and on one commented to the gaim-devel post either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 20 May 2004 05:11:44 +0000
parents 1bbe99a07e36
children 578986136bac
line wrap: on
line source

/**
 * @file request.c Request API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "request.h"
#include "debug.h"

static GaimRequestUiOps *request_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimRequestType type;
	void *handle;
	void *ui_handle;

} GaimRequestInfo;


GaimRequestFields *
gaim_request_fields_new(void)
{
	GaimRequestFields *fields;

	fields = g_new0(GaimRequestFields, 1);

	fields->fields = g_hash_table_new_full(g_str_hash, g_str_equal,
										   g_free, NULL);

	return fields;
}

void
gaim_request_fields_destroy(GaimRequestFields *fields)
{
	GList *l;
	GaimRequestFieldGroup *group;

	g_return_if_fail(fields != NULL);

	for (l = fields->groups; l != NULL; l = l->next)
	{
		group = l->data;

		gaim_request_field_group_destroy(group);
	}

	if (fields->groups != NULL)
		g_list_free(fields->groups);

	if (fields->required_fields != NULL)
		g_list_free(fields->required_fields);

	g_hash_table_destroy(fields->fields);

	g_free(fields);
}

void
gaim_request_fields_add_group(GaimRequestFields *fields,
							  GaimRequestFieldGroup *group)
{
	GList *l;
	GaimRequestField *field;

	g_return_if_fail(fields != NULL);
	g_return_if_fail(group  != NULL);

	fields->groups = g_list_append(fields->groups, group);

	group->fields_list = fields;

	for (l = gaim_request_field_group_get_fields(group);
		 l != NULL;
		 l = l->next) {

		field = l->data;

		g_hash_table_insert(fields->fields,
							g_strdup(gaim_request_field_get_id(field)), field);
	}
}

GList *
gaim_request_fields_get_groups(const GaimRequestFields *fields)
{
	g_return_val_if_fail(fields != NULL, NULL);

	return fields->groups;
}

gboolean
gaim_request_fields_exists(const GaimRequestFields *fields, const char *id)
{
	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	return (g_hash_table_lookup(fields->fields, id) != NULL);
}

const GList *
gaim_request_fields_get_required(const GaimRequestFields *fields)
{
	g_return_val_if_fail(fields != NULL, NULL);

	return fields->required_fields;
}

gboolean
gaim_request_fields_is_field_required(const GaimRequestFields *fields,
									  const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return FALSE;

	return gaim_request_field_is_required(field);
}

gboolean
gaim_request_fields_all_required_filled(const GaimRequestFields *fields)
{
	GList *l;

	g_return_val_if_fail(fields != NULL, FALSE);

	for (l = fields->required_fields; l != NULL; l = l->next)
	{
		GaimRequestField *field = (GaimRequestField *)l->data;

		switch (gaim_request_field_get_type(field))
		{
			case GAIM_REQUEST_FIELD_STRING:
				if (gaim_request_field_string_get_value(field) == NULL)
					return FALSE;

				break;

			default:
				break;
		}
	}

	return TRUE;
}

GaimRequestField *
gaim_request_fields_get_field(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	field = g_hash_table_lookup(fields->fields, id);

	g_return_val_if_fail(field != NULL, NULL);

	return field;
}

const char *
gaim_request_fields_get_string(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return NULL;

	return gaim_request_field_string_get_value(field);
}

int
gaim_request_fields_get_integer(const GaimRequestFields *fields,
								const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, 0);
	g_return_val_if_fail(id     != NULL, 0);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return 0;

	return gaim_request_field_int_get_value(field);
}

gboolean
gaim_request_fields_get_bool(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return FALSE;

	return gaim_request_field_bool_get_value(field);
}

int
gaim_request_fields_get_choice(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, -1);
	g_return_val_if_fail(id     != NULL, -1);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return -1;

	return gaim_request_field_choice_get_value(field);
}

GaimAccount *
gaim_request_fields_get_account(const GaimRequestFields *fields,
								const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return NULL;

	return gaim_request_field_account_get_value(field);
}

GaimRequestFieldGroup *
gaim_request_field_group_new(const char *title)
{
	GaimRequestFieldGroup *group;

	group = g_new0(GaimRequestFieldGroup, 1);

	if (title != NULL)
		group->title = g_strdup(title);

	return group;
}

void
gaim_request_field_group_destroy(GaimRequestFieldGroup *group)
{
	GaimRequestField *field;
	GList *l;

	g_return_if_fail(group != NULL);

	if (group->title != NULL)
		g_free(group->title);

	for (l = group->fields; l != NULL; l = l->next) {
		field = l->data;

		gaim_request_field_destroy(field);
	}

	g_list_free(group->fields);

	g_free(group);
}

void
gaim_request_field_group_add_field(GaimRequestFieldGroup *group,
								   GaimRequestField *field)
{
	g_return_if_fail(group != NULL);
	g_return_if_fail(field != NULL);

	group->fields = g_list_append(group->fields, field);

	if (group->fields_list != NULL)
	{
		g_hash_table_insert(group->fields_list->fields,
							g_strdup(gaim_request_field_get_id(field)), field);
	}

	field->group = group;

	if (gaim_request_field_is_required(field))
	{
		group->fields_list->required_fields =
			g_list_append(group->fields_list->required_fields, field);
	}
}

const char *
gaim_request_field_group_get_title(const GaimRequestFieldGroup *group)
{
	g_return_val_if_fail(group != NULL, NULL);

	return group->title;
}

GList *
gaim_request_field_group_get_fields(const GaimRequestFieldGroup *group)
{
	g_return_val_if_fail(group != NULL, NULL);

	return group->fields;
}

GaimRequestField *
gaim_request_field_new(const char *id, const char *text,
					   GaimRequestFieldType type)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(type != GAIM_REQUEST_FIELD_NONE, NULL);

	field = g_new0(GaimRequestField, 1);

	field->id   = g_strdup(id);
	field->type = type;

	gaim_request_field_set_label(field, text);
	gaim_request_field_set_visible(field, TRUE);

	return field;
}

void
gaim_request_field_destroy(GaimRequestField *field)
{
	g_return_if_fail(field != NULL);

	if (field->id != NULL)
		g_free(field->id);

	if (field->label != NULL)
		g_free(field->label);

	if (field->type_hint != NULL)
		g_free(field->type_hint);

	if (field->type == GAIM_REQUEST_FIELD_STRING)
	{
		if (field->u.string.default_value != NULL)
			g_free(field->u.string.default_value);

		if (field->u.string.value != NULL)
			g_free(field->u.string.value);
	}
	else if (field->type == GAIM_REQUEST_FIELD_CHOICE)
	{
		if (field->u.choice.labels != NULL)
		{
			g_list_foreach(field->u.choice.labels, (GFunc)g_free, NULL);
			g_list_free(field->u.choice.labels);
		}
	}
	else if (field->type == GAIM_REQUEST_FIELD_LIST)
	{
		if (field->u.list.items != NULL)
		{
			g_list_foreach(field->u.list.items, (GFunc)g_free, NULL);
			g_list_free(field->u.list.items);
		}

		if (field->u.list.selected != NULL)
		{
			g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL);
			g_list_free(field->u.list.selected);
		}

		g_hash_table_destroy(field->u.list.item_data);
		g_hash_table_destroy(field->u.list.selected_table);
	}

	g_free(field);
}

void
gaim_request_field_set_label(GaimRequestField *field, const char *label)
{
	g_return_if_fail(field != NULL);

	if (field->label != NULL)
		g_free(field->label);

	field->label = (label == NULL ? NULL : g_strdup(label));
}

void
gaim_request_field_set_visible(GaimRequestField *field, gboolean visible)
{
	g_return_if_fail(field != NULL);

	field->visible = visible;
}

void
gaim_request_field_set_type_hint(GaimRequestField *field,
								 const char *type_hint)
{
	g_return_if_fail(field != NULL);

	if (field->type_hint != NULL)
		g_free(field->type_hint);

	field->type_hint = (type_hint == NULL ? NULL : g_strdup(type_hint));
}

void
gaim_request_field_set_required(GaimRequestField *field, gboolean required)
{
	g_return_if_fail(field != NULL);

	if (field->required == required)
		return;

	field->required = required;

	if (field->group != NULL)
	{
		if (required)
		{
			field->group->fields_list->required_fields =
				g_list_append(field->group->fields_list->required_fields,
							  field);
		}
		else
		{
			field->group->fields_list->required_fields =
				g_list_remove(field->group->fields_list->required_fields,
							  field);
		}
	}
}

GaimRequestFieldType
gaim_request_field_get_type(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, GAIM_REQUEST_FIELD_NONE);

	return field->type;
}

const char *
gaim_request_field_get_id(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->id;
}

const char *
gaim_request_field_get_label(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->label;
}

gboolean
gaim_request_field_is_visible(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);

	return field->visible;
}

const char *
gaim_request_field_get_type_hint(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->type_hint;
}

gboolean
gaim_request_field_is_required(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);

	return field->required;
}

GaimRequestField *
gaim_request_field_string_new(const char *id, const char *text,
							  const char *default_value, gboolean multiline)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_STRING);

	field->u.string.multiline = multiline;
	field->u.string.editable  = TRUE;

	gaim_request_field_string_set_default_value(field, default_value);
	gaim_request_field_string_set_value(field, default_value);

	return field;
}

void
gaim_request_field_string_set_default_value(GaimRequestField *field,
											const char *default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	if (field->u.string.default_value != NULL)
		g_free(field->u.string.default_value);

	field->u.string.default_value = (default_value == NULL
									  ? NULL : g_strdup(default_value));
}

void
gaim_request_field_string_set_value(GaimRequestField *field, const char *value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	if (field->u.string.value != NULL)
		g_free(field->u.string.value);

	field->u.string.value = (value == NULL ? NULL : g_strdup(value));
}

void
gaim_request_field_string_set_masked(GaimRequestField *field, gboolean masked)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	field->u.string.masked = masked;
}

void
gaim_request_field_string_set_editable(GaimRequestField *field,
									   gboolean editable)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	field->u.string.editable = editable;
}

const char *
gaim_request_field_string_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL);

	return field->u.string.default_value;
}

const char *
gaim_request_field_string_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL);

	return field->u.string.value;
}

gboolean
gaim_request_field_string_is_multiline(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.multiline;
}

gboolean
gaim_request_field_string_is_masked(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.masked;
}

gboolean
gaim_request_field_string_is_editable(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.editable;
}

GaimRequestField *
gaim_request_field_int_new(const char *id, const char *text,
						   int default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_INTEGER);

	gaim_request_field_int_set_default_value(field, default_value);
	gaim_request_field_int_set_value(field, default_value);

	return field;
}

void
gaim_request_field_int_set_default_value(GaimRequestField *field,
										 int default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER);

	field->u.integer.default_value = default_value;
}

void
gaim_request_field_int_set_value(GaimRequestField *field, int value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER);

	field->u.integer.value = value;
}

int
gaim_request_field_int_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0);

	return field->u.integer.default_value;
}

int
gaim_request_field_int_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0);

	return field->u.integer.value;
}

GaimRequestField *
gaim_request_field_bool_new(const char *id, const char *text,
							gboolean default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_BOOLEAN);

	gaim_request_field_bool_set_default_value(field, default_value);
	gaim_request_field_bool_set_value(field, default_value);

	return field;
}

void
gaim_request_field_bool_set_default_value(GaimRequestField *field,
										  gboolean default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN);

	field->u.boolean.default_value = default_value;
}

void
gaim_request_field_bool_set_value(GaimRequestField *field, gboolean value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN);

	field->u.boolean.value = value;
}

gboolean
gaim_request_field_bool_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE);

	return field->u.boolean.default_value;
}

gboolean
gaim_request_field_bool_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE);

	return field->u.boolean.value;
}

GaimRequestField *
gaim_request_field_choice_new(const char *id, const char *text,
							  int default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_CHOICE);

	gaim_request_field_choice_set_default_value(field, default_value);
	gaim_request_field_choice_set_value(field, default_value);

	return field;
}

void
gaim_request_field_choice_add(GaimRequestField *field, const char *label)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(label != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.labels = g_list_append(field->u.choice.labels,
											g_strdup(label));
}

void
gaim_request_field_choice_set_default_value(GaimRequestField *field,
											int default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.default_value = default_value;
}

void
gaim_request_field_choice_set_value(GaimRequestField *field,
											int value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.value = value;
}

int
gaim_request_field_choice_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, -1);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1);

	return field->u.choice.default_value;
}

int
gaim_request_field_choice_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, -1);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1);

	return field->u.choice.value;
}

GList *
gaim_request_field_choice_get_labels(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, NULL);

	return field->u.choice.labels;
}

GaimRequestField *
gaim_request_field_list_new(const char *id, const char *text)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LIST);

	field->u.list.item_data = g_hash_table_new_full(g_str_hash, g_str_equal,
													g_free, NULL);

	field->u.list.selected_table =
		g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);

	return field;
}

void
gaim_request_field_list_set_multi_select(GaimRequestField *field,
										 gboolean multi_select)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	field->u.list.multiple_selection = multi_select;
}

gboolean
gaim_request_field_list_get_multi_select(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE);

	return field->u.list.multiple_selection;
}

void *
gaim_request_field_list_get_data(const GaimRequestField *field,
								 const char *text)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(text  != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return g_hash_table_lookup(field->u.list.item_data, text);
}

void
gaim_request_field_list_add(GaimRequestField *field, const char *item,
							void *data)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(item  != NULL);
	g_return_if_fail(data  != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	field->u.list.items = g_list_append(field->u.list.items, g_strdup(item));

	g_hash_table_insert(field->u.list.item_data, g_strdup(item), data);
}

void
gaim_request_field_list_add_selected(GaimRequestField *field, const char *item)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(item  != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	if (!gaim_request_field_list_get_multi_select(field) &&
		field->u.list.selected != NULL)
	{
		gaim_debug_warning("request",
						   "More than one item added to non-multi-select "
						   "field %s\n",
						   gaim_request_field_get_id(field));
		return;
	}

	field->u.list.selected = g_list_append(field->u.list.selected,
										   g_strdup(item));

	g_hash_table_insert(field->u.list.selected_table, g_strdup(item), NULL);
}

void
gaim_request_field_list_clear_selected(GaimRequestField *field)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	if (field->u.list.selected != NULL)
	{
		g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL);
		g_list_free(field->u.list.selected);
		field->u.list.selected = NULL;
	}

	g_hash_table_destroy(field->u.list.selected_table);

	field->u.list.selected_table =
		g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);
}

void
gaim_request_field_list_set_selected(GaimRequestField *field, GList *items)
{
	GList *l;

	g_return_if_fail(field != NULL);
	g_return_if_fail(items != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	gaim_request_field_list_clear_selected(field);

	if (!gaim_request_field_list_get_multi_select(field) &&
		g_list_length(items) > 1)
	{
		gaim_debug_warning("request",
						   "More than one item added to non-multi-select "
						   "field %s\n",
						   gaim_request_field_get_id(field));
		return;
	}

	field->u.list.selected = items;

	for (l = field->u.list.selected; l != NULL; l = l->next)
	{
		g_hash_table_insert(field->u.list.selected_table,
							g_strdup((char *)l->data), NULL);
	}
}

gboolean
gaim_request_field_list_is_selected(const GaimRequestField *field,
									const char *item)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(item  != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE);

	return g_hash_table_lookup_extended(field->u.list.selected_table,
										item, NULL, NULL);
}

const GList *
gaim_request_field_list_get_selected(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return field->u.list.selected;
}

const GList *
gaim_request_field_list_get_items(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return field->u.list.items;
}

GaimRequestField *
gaim_request_field_label_new(const char *id, const char *text)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LABEL);

	return field;
}


GaimRequestField *
gaim_request_field_account_new(const char *id, const char *text,
							   GaimAccount *account)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_ACCOUNT);

	if (account == NULL && gaim_connections_get_all() != NULL)
	{
		account = gaim_connection_get_account(
			(GaimConnection *)gaim_connections_get_all()->data);
	}

	gaim_request_field_account_set_default_value(field, account);
	gaim_request_field_account_set_value(field, account);

	return field;
}

void
gaim_request_field_account_set_default_value(GaimRequestField *field,
											 GaimAccount *default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.default_account = default_value;
}

void
gaim_request_field_account_set_value(GaimRequestField *field,
									 GaimAccount *value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.account = value;
}

void
gaim_request_field_account_set_show_all(GaimRequestField *field,
										gboolean show_all)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	if (field->u.account.show_all == show_all)
		return;

	field->u.account.show_all = show_all;

	if (!show_all)
	{
		if (gaim_account_is_connected(field->u.account.default_account))
		{
			gaim_request_field_account_set_default_value(field,
				(GaimAccount *)gaim_connections_get_all()->data);
		}

		if (gaim_account_is_connected(field->u.account.account))
		{
			gaim_request_field_account_set_value(field,
				(GaimAccount *)gaim_connections_get_all()->data);
		}
	}
}

void
gaim_request_field_account_set_filter(GaimRequestField *field,
									  GaimFilterAccountFunc filter_func)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.filter_func = filter_func;
}

GaimAccount *
gaim_request_field_account_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL);

	return field->u.account.default_account;
}

GaimAccount *
gaim_request_field_account_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL);

	return field->u.account.account;
}

gboolean
gaim_request_field_account_get_show_all(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE);

	return field->u.account.show_all;
}

GaimFilterAccountFunc
gaim_request_field_account_get_filter(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE);

	return field->u.account.filter_func;
}

/* -- */

void *
gaim_request_input(void *handle, const char *title, const char *primary,
				   const char *secondary, const char *default_value,
				   gboolean multiline, gboolean masked, gchar *hint,
				   const char *ok_text, GCallback ok_cb,
				   const char *cancel_text, GCallback cancel_cb,
				   void *user_data)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(ok_text != NULL, NULL);
	g_return_val_if_fail(ok_cb   != NULL, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_input != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_INPUT;
		info->handle    = handle;
		info->ui_handle = ops->request_input(title, primary, secondary,
											 default_value,
											 multiline, masked, hint,
											 ok_text, ok_cb,
											 cancel_text, cancel_cb,
											 user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_choice(void *handle, const char *title, const char *primary,
					const char *secondary, unsigned int default_value,
					const char *ok_text, GCallback ok_cb,
					const char *cancel_text, GCallback cancel_cb,
					void *user_data, size_t choice_count, ...)
{
	void *ui_handle;
	va_list args;

	g_return_val_if_fail(ok_text != NULL,  NULL);
	g_return_val_if_fail(ok_cb   != NULL,  NULL);
	g_return_val_if_fail(choice_count > 0, NULL);

	va_start(args, choice_count);
	ui_handle = gaim_request_choice_varg(handle, title, primary, secondary,
										 default_value, ok_text, ok_cb,
										 cancel_text, cancel_cb, user_data,
										 choice_count, args);
	va_end(args);

	return ui_handle;
}

void *
gaim_request_choice_varg(void *handle, const char *title,
						 const char *primary, const char *secondary,
						 unsigned int default_value,
						 const char *ok_text, GCallback ok_cb,
						 const char *cancel_text, GCallback cancel_cb,
						 void *user_data, size_t choice_count,
						 va_list choices)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(ok_text != NULL,  NULL);
	g_return_val_if_fail(ok_cb   != NULL,  NULL);
	g_return_val_if_fail(choice_count > 0, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_choice != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_CHOICE;
		info->handle    = handle;
		info->ui_handle = ops->request_choice(title, primary, secondary,
											  default_value,
											  ok_text, ok_cb,
											  cancel_text, cancel_cb,
											  user_data, choice_count,
											  choices);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_action(void *handle, const char *title, const char *primary,
					const char *secondary, unsigned int default_action,
					void *user_data, size_t action_count, ...)
{
	void *ui_handle;
	va_list args;

	g_return_val_if_fail(action_count > 0, NULL);

	va_start(args, action_count);
	ui_handle = gaim_request_action_varg(handle, title, primary, secondary,
										 default_action, user_data,
										 action_count, args);
	va_end(args);

	return ui_handle;
}

void *
gaim_request_action_varg(void *handle, const char *title,
						 const char *primary, const char *secondary,
						 unsigned int default_action, void *user_data,
						 size_t action_count, va_list actions)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(action_count > 0, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_action != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_ACTION;
		info->handle    = handle;
		info->ui_handle = ops->request_action(title, primary, secondary,
											  default_action, user_data,
											  action_count, actions);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_fields(void *handle, const char *title, const char *primary,
					const char *secondary, GaimRequestFields *fields,
					const char *ok_text, GCallback ok_cb,
					const char *cancel_text, GCallback cancel_cb,
					void *user_data)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(fields  != NULL, NULL);
	g_return_val_if_fail(ok_text != NULL, NULL);
	g_return_val_if_fail(ok_cb   != NULL, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_fields != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_FIELDS;
		info->handle    = handle;
		info->ui_handle = ops->request_fields(title, primary, secondary,
											  fields, ok_text, ok_cb,
											  cancel_text, cancel_cb,
											  user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void
gaim_request_close(GaimRequestType type, void *ui_handle)
{
	GList *l;
	GaimRequestUiOps *ops;

	g_return_if_fail(ui_handle != NULL);

	ops = gaim_request_get_ui_ops();

	for (l = handles; l != NULL; l = l->next) {
		GaimRequestInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_request != NULL)
				ops->close_request(info->type, ui_handle);

			g_free(info);

			break;
		}
	}
}

void
gaim_request_close_with_handle(void *handle)
{
	GList *l, *l_next;
	GaimRequestUiOps *ops;

	g_return_if_fail(handle != NULL);

	ops = gaim_request_get_ui_ops();

	for (l = handles; l != NULL; l = l_next) {
		GaimRequestInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_request != NULL)
				ops->close_request(info->type, info->ui_handle);

			g_free(info);
		}
	}
}

void *
gaim_request_file(void *handle,
		  const char *title, const char *filename,
		  GCallback ok_cb, GCallback cancel_cb,
		  void *user_data)
{
	GaimRequestUiOps *ops;

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_file != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_INPUT;
		info->handle    = handle;
		info->ui_handle = ops->request_file(title, filename,
						    ok_cb, cancel_cb, user_data);
		handles = g_list_append(handles, info);
		return info->ui_handle;
	}

	return NULL;
}

void
gaim_request_set_ui_ops(GaimRequestUiOps *ops)
{
	request_ui_ops = ops;
}

GaimRequestUiOps *
gaim_request_get_ui_ops(void)
{
	return request_ui_ops;
}