Mercurial > pidgin
view src/eventloop.h @ 8986:8cf32769ba1b
[gaim-migrate @ 9761]
" This patch adds a Plugin Actions menu item after the
Account Actions menu. The Plugin Actions menu is
populated from the added 'actions' slot in
GaimPluginInfo. As a demonstration, the Idle Maker
plugin has been converted to no longer require GTK code
and the Preferences interface just to perform its
actions. Instead, it uses a Plugin Action to spawn a
Fields Request.
There's also a minor fix for consistency in the menu
building for buddy actions. The pre-existing method for
instructing a menu list to display a separator was to
insert a NULL rather than a proto_buddy_menu into the
GList of actions. The code for the buddy menus was
instead checking for a proto_buddy_menu with a '-'
label. This has been fixed, and it now correctly uses
NULL to indicate a separator."
"Date: 2004-05-16 02:25
Sender: taliesein
Logged In: YES
user_id=77326
I need to add a callback to this patch to watch for
loading/unloading of plugins (to determine when to rebuild
the menu). Since the appropriate way to handle Plugin
Actions is still mildly up for debate, I'm holding of on
correcting the patch until I know for sure whether I should
fix this patch, or scrap it and write a new one using a
different method."
"Date: 2004-05-18 12:26
Sender: taliesein
Logged In: YES
user_id=77326
I've completed changes to this patch to also add plugin load
and unload signals (it looks like plugin.c actually had
pre-signal callbacks in place, but they were never used or
converted to signals)
This patch now will correctly update the Plugin Action menu
as plugins load and unload."
I'm not entirely sure i like the ui of a plugins actions menu, but i think
that having some way for plugins to add actions on an account is a good
thing, and i'm not sure that every viable action fits under the accounts
actions menu. we may want to merge the two (the existing accounts actions
and this plugins actions), but both times it came up in #gaim no one seemed
to want to comment, and on one commented to the gaim-devel post either.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Thu, 20 May 2004 05:11:44 +0000 |
| parents | 0f2af117d5d3 |
| children | 50c1724d5e59 |
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/** * @file eventloop.h Gaim Event Loop API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_EVENTLOOP_H_ #define _GAIM_EVENTLOOP_H_ #include <glib.h> #ifdef __cplusplus extern "C" { #endif /** * An input condition. */ typedef enum { GAIM_INPUT_READ = 1 << 0, /**< A read condition. */ GAIM_INPUT_WRITE = 1 << 1 /**< A write condition. */ } GaimInputCondition; typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition); typedef struct _GaimEventLoopUiOps GaimEventLoopUiOps; struct _GaimEventLoopUiOps { /** * Creates a callback timer. * @see g_timeout_add, gaim_timeout_add **/ guint (*timeout_add)(guint interval, GSourceFunc function, gpointer data); /** * Removes a callback timer. * @see gaim_timeout_remove, g_source_remove */ guint (*timeout_remove)(guint handle); /** * Adds an input handler. * @see gaim_input_add, g_io_add_watch_full */ guint (*input_add)(int fd, GaimInputCondition cond, GaimInputFunction func, gpointer user_data); /** * Removes an input handler. * @see gaim_input_remove, g_source_remove */ guint (*input_remove)(guint handle); }; /**************************************************************************/ /** @name Event Loop API */ /**************************************************************************/ /*@{*/ /** * Creates a callback timer. * The timer will repeat until the function returns <tt>FALSE</tt>. The * first call will be at the end of the first interval. * @param interval The time between calls of the function, in * milliseconds. * @param function The function to call. * @param data data to pass to <tt>function</tt>. **/ guint gaim_timeout_add(guint interval, GSourceFunc function, gpointer data); /** * Removes a timeout handler. * * @param handle The handle, as returned by gaim_timeout_add. * * @return Something. */ guint gaim_timeout_remove(guint handle); /** * Adds an input handler. * * @param fd The input file descriptor. * @param cond The condition type. * @param func The callback function for data. * @param user_data User-specified data. * * @return The resulting handle. * @see g_io_add_watch_full */ guint gaim_input_add(int fd, GaimInputCondition cond, GaimInputFunction func, gpointer user_data); /** * Removes an input handler. * * @param handle The handle of the input handler. Note that this is the return * value from gaim_input_add, <i>not</i> the file descriptor. */ guint gaim_input_remove(guint handle); /*@}*/ /**************************************************************************/ /** @name UI Registration Functions */ /**************************************************************************/ /*@{*/ /** * Sets the UI operations structure to be used for accounts. * * @param ops The UI operations structure. */ void gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops); /** * Returns the UI operations structure used for accounts. * * @return The UI operations structure in use. */ GaimEventLoopUiOps *gaim_eventloop_get_ui_ops(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_EVENTLOOP_H_ */
