Mercurial > pidgin
view plugins/gaim.pl @ 9627:8a540b8a5f70
[gaim-migrate @ 10471]
A bug fix for away message tooltips and some more removing-gaim_notify_errors.
Here's the thought: for errors associated with a buddy, check to see if
there's already a window open for him, if so, print the error to the window
and present the window to the user. If not, you can go ahead and gaim_notify_error.
So, things like checking profiles in the buddy list might potentially print errors
to conversations. I think this is good, but we'll try it out a bit.
If it's really good, we won't even gaim_notify_error and instead create a new convo
window just for the error.
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Sun, 01 Aug 2004 00:31:45 +0000 |
| parents | e120097bbd72 |
| children |
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sub description { my($a, $b, $c, $d, $e, $f) = @_; ("Example", "1.0", "An example Gaim perl script that does nothing particularly useful:\n\t-Show a dialog on load\n\t-Set user idle for 6,000 seconds\n\t-Greets people signing on with \"Hello\"\n\t-Informs you when script has been loaded for one minute.", "Eric Warmenhoven <eric\@warmenhoven.org>", "http://gaim.sf.net", "/dev/null"); } $handle = GAIM::register("Example", "1.0", "goodbye", ""); GAIM::print("Perl Says", "Handle $handle"); $ver = GAIM::get_info(0); @ids = GAIM::get_info(1); $msg = "Gaim $ver:"; foreach $id (@ids) { $pro = GAIM::get_info(7, $id); $nam = GAIM::get_info(3, $id); $msg .= "\n$nam using $pro"; } GAIM::command("idle", 6000); GAIM::add_event_handler($handle, "event_buddy_signon", "echo_reply"); GAIM::add_timeout_handler($handle, 60, "notify"); sub echo_reply { $index = $_[0]; $who = $_[1]; GAIM::print_to_conv($index, $who, "Hello", 0); } sub notify { GAIM::print("1 minute", "gaim test has been loaded for 1 minute"); } sub goodbye { GAIM::print("You Bastard!", "You killed Kenny!"); }
