view src/protocols/msn/dialog.c @ 13253:87a7c3077c19

[gaim-migrate @ 15619] More cleaning up of oscar. Renamed some functions to be more clear. Got rid of some stuff that wasn't used. Inlined some small things in conn.c that were only used once. The goals of all this are 1. Non-blocking I/O for all connections 2. p2p stuff won't use the same struct as oscar connections, because that's stupid 3. The oscar PRPL should be less scary committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 12 Feb 2006 21:27:04 +0000
parents 90f488e08216
children 4e44ecb866bd 852b32710df0
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/**
 * @file dialog.c Dialog functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "msn.h"
#include "dialog.h"

typedef struct
{
	GaimConnection *gc;
	char *who;
	char *group;
	gboolean add;

} MsnAddRemData;

static void
msn_add_cb(MsnAddRemData *data)
{
	if (g_list_find(gaim_connections_get_all(), data->gc) != NULL)
	{
		MsnSession *session = data->gc->proto_data;
		MsnUserList *userlist = session->userlist;

		msn_userlist_add_buddy(userlist, data->who, MSN_LIST_FL, data->group);
	}

	if (data->group != NULL)
		g_free(data->group);

	g_free(data->who);
	g_free(data);
}

static void
msn_rem_cb(MsnAddRemData *data)
{
	if (g_list_find(gaim_connections_get_all(), data->gc) != NULL)
	{
		MsnSession *session = data->gc->proto_data;
		MsnUserList *userlist = session->userlist;

		msn_userlist_rem_buddy(userlist, data->who, MSN_LIST_FL, data->group);
	}

	if (data->group != NULL)
		g_free(data->group);

	g_free(data->who);
	g_free(data);
}

void
msn_show_sync_issue(MsnSession *session, const char *passport,
					const char *group_name)
{
	GaimConnection *gc;
	GaimAccount *account;
	MsnAddRemData *data;
	char *msg, *reason;
	GaimBuddy *buddy;
	GaimGroup *group = NULL;

	account = session->account;
	gc = gaim_account_get_connection(account);

	data        = g_new0(MsnAddRemData, 1);
	data->who   = g_strdup(passport);
	data->group = g_strdup(group_name);
	data->gc    = gc;

	msg = g_strdup_printf(_("Buddy list synchronization issue in %s (%s)"),
						  gaim_account_get_username(account),
						  gaim_account_get_protocol_name(account));

	if (group_name != NULL)
	{
		reason = g_strdup_printf(_("%s on the local list is "
								   "inside the group \"%s\" but not on "
								   "the server list. "
								   "Do you want this buddy to be added?"),
								 passport, group_name);
	}
	else
	{
		reason = g_strdup_printf(_("%s is on the local list but "
								   "not on the server list. "
								   "Do you want this buddy to be added?"),
								 passport);
	}

	gaim_request_action(gc, NULL, msg, reason, GAIM_DEFAULT_ACTION_NONE, 
						data, 2,
						_("Yes"), G_CALLBACK(msn_add_cb),
						_("No"), G_CALLBACK(msn_rem_cb));

	if (group_name != NULL)
		group = gaim_find_group(group_name);

	if (group != NULL)
		buddy = gaim_find_buddy_in_group(account, passport, group);
	else
		buddy = gaim_find_buddy(account, passport);

	if (buddy != NULL)
		gaim_blist_remove_buddy(buddy);

	g_free(reason);
	g_free(msg);
}