view src/gaim-socket.h @ 13253:87a7c3077c19

[gaim-migrate @ 15619] More cleaning up of oscar. Renamed some functions to be more clear. Got rid of some stuff that wasn't used. Inlined some small things in conn.c that were only used once. The goals of all this are 1. Non-blocking I/O for all connections 2. p2p stuff won't use the same struct as oscar connections, because that's stupid 3. The oscar PRPL should be less scary committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 12 Feb 2006 21:27:04 +0000
parents db62420a53a2
children
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/*
 * gaim-remote
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _GAIM_GAIM_SOCKET_H_
#define _GAIM_GAIM_SOCKET_H_

struct gaim_cui_packet {
	guchar type;
	guchar subtype;
	guint32 length;
	char *data;
};


void cui_send_packet (int fd, struct gaim_cui_packet *p);
gint gaim_connect_to_session(gint session);
gboolean gaim_session_exists(int sess);

struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype);
void cui_packet_free(struct gaim_cui_packet *p);
void cui_packet_append_string(struct gaim_cui_packet *p, char *str);
void cui_packet_append_char(struct gaim_cui_packet *p, char c);
void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len);


#endif /* _GAIM_GAIM_SOCKET_H_ */