view PLUGIN_HOWTO @ 14520:82b59abcaee4

[gaim-migrate @ 17240] SF Patch #1492561 from Lars T. Mikkelsen "This patch adds gaim-url-handler, a URL handler for most protocols in Gaim. The gaim-url-handler is similar to (and based on) gaim-remote, however, it uses the native URL format of each protocol. Furthermore, the patch includes a GConf schema, which allows Gnome applications to use the URL handler." With this and gaim-send/gaim-send-async, we should be able to drop gaim-remote. Please let me know if you object, or I'll remove gaim-remote shortly. For the record, I know this doesn't support 100% of the ChatZilla IRC URL spec, and I haven't investigated the XMPP URL spec beyond a casual first look. We can tweak these things later -- I figured it was important to get the bulk of the code in place. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 11 Sep 2006 02:30:59 +0000
parents 7acebc9d043f
children cc3c50816cc9
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For information on writing a plugin for Gaim, go
http://gaim.sourceforge.net/api/ and see the HOWTOs in the
"Related Pages" section.

You can also generate this documentation locally by installing
doxygen and graphviz dot, then running "make docs" in the Gaim
source tree.  The documentation will be in the docs/html directory.

This next paragraph is old and possibly out of date:
Compilation of the plugins is fairly straight-forward; there is a
Makefile in this directory that has a rule for making the .so file
from a .c file. No modification of the Makefile should be necessary,
unless if you simply want to type 'make' to have it made; otherwise,
'make filename.so' will take filename.c and make the .so plugin from
it. If you need to link in with extra libraries, you can set the
environment variable PLUGIN_LIBS to be the libraries you want to link
with.

It should be possible to compile plugins outside of the Gaim source
tree, which is a much cleaner solution.