Mercurial > pidgin
view plugins/mono/BooPlugin.boo @ 13135:7fd39c81d5e9
[gaim-migrate @ 15497]
Rest of SF Patch #1417219 from Sadrul
"Also, loading/unloading plugins gives errors in the
debug-window. Register/unregistering the plugins when
they are created and destroyed seem to quiet it down.
Turns out, the same is done for all the other
core-subtypes."
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Mon, 06 Feb 2006 07:53:51 +0000 |
| parents | a3302d271199 |
| children |
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import Gaim class BooPlugin(GaimPlugin): def handle(*args as (object)): b as Buddy b = args[0] Debug.debug(Debug.INFO, "booplugin", "Boo Plugin knows that " + b.Alias + " is away\n") override def Load(): Debug.debug(Debug.INFO, "booplugin", "loading...\n") BuddyList.OnBuddyAway.connect(self, handle) override def Unload(): Debug.debug(Debug.INFO, "booplugin", "unloading...\n") override def Destroy(): Debug.debug(Debug.INFO, "booplugin", "destroying...\n") override def Info(): return GaimPluginInfo("Boo Plugin", "0.1", "Test Boo Plugin", "Longer Description", "Eoin Coffey", "urled")
