Mercurial > pidgin
view src/gaim-notifications-example.py @ 13505:7a6763bbf82b
[gaim-migrate @ 15881]
On Mon, 2006-03-13 at 15:10 -0500, Adil wrote:
> Would it be `better' to not print an error message for the event
> (because it is possible to have a chat-window for a disconnected
> account), and popup a menu with disabled entries instead?
This commit implements that. I've also removed some code duplication by having create_chat_menu() look up the prpl_info from the gc.
Also, I think we should grey out the Send File menu item when a particular user doesn't have the ability to receive files, rather than not show it. It's more consistent with what we do elsewhere. I've made that change as well.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Tue, 14 Mar 2006 06:15:31 +0000 |
| parents | d323a4e74753 |
| children |
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#!/usr/bin/env python # This is a simple gaim notification server. # It shows notifications when your buddy signs on or you get an IM message. # # This script requires Python 2.4 and PyGTK bindings # # Note that all function names are resolved dynamically, no # gaim-specific library is needed. import dbus import dbus.glib import dbus.decorators import gobject import os def ensureimconversation(conversation, account, name): if conversation != 0: return conversation else: # 1 = GAIM_CONV_IM return gaim.GaimConversationNew(1, account, name) def receivedimmsg(account, name, message, conversation, flags): buddy = gaim.GaimFindBuddy(account, name) if buddy != 0: alias = gaim.GaimBuddyGetAlias(buddy) else: alias = name text = "%s says %s" % (alias, message) code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Show me',Close,Abuse", text) if code == 101: # so what? pass else: conversation = ensureimconversation(conversation, account, name) if code == 102: # show me window = gaim.GaimConversationGetWindow(conversation) gaim.GaimConvWindowRaise(window) if code == 103: # close gaim.GaimConversationDestroy(conversation) if code == 104: # abuse im = gaim.GaimConversationGetImData(conversation) gaim.GaimConvImSend(im, "Go away you f...") def buddysignedon(buddyid): alias = gaim.GaimBuddyGetAlias(buddyid) text = "%s is online" % alias code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Let's talk'", text) if code == 101: # so what? pass if code == 102: # talk name = gaim.GaimBuddyGetName(buddyid) account = gaim.GaimBuddyGetAccount(buddyid) gaim.GaimConversationNew(1, account, name) bus = dbus.SessionBus() obj = bus.get_object("net.sf.gaim.GaimService", "/net/sf/gaim/GaimObject") gaim = dbus.Interface(obj, "net.sf.gaim.GaimInterface") bus.add_signal_receiver(receivedimmsg, dbus_interface = "net.sf.gaim.GaimInterface", signal_name = "ReceivedImMsg") bus.add_signal_receiver(buddysignedon, dbus_interface = "net.sf.gaim.GaimInterface", signal_name = "BuddySignedOn") print "This is a simple gaim notification server." print "It shows notifications when your buddy signs on or you get an IM message." loop = gobject.MainLoop() loop.run()
