Mercurial > pidgin
view plugins/perl/scripts/account.pl @ 12468:6faefbebcd24
[gaim-migrate @ 14778]
SF Patch #1372898 from charkins
"This patch updates the unseen conversation api in
gtkconv to ensure consistancy and avoid code
duplication. The ...first_unseen() function is renamed
and expanded to return a list of conversations that
match the specified criteria. A max_count parameter is
used to allow this to short circuit early (using 1
gives old behavior). An additional flag was added to
allow this function to only consider hidden
conversations (used by the buddy list). The blist is
currently inconsistant in which conversations it loops
over for showing the menu tray icon, creating the
tooltip and the unseen menu. This patch fixes that.
The ...find_unseen_list() now handles contact-aware
conversations correctly as well (based on sadrul's
patches in #1362579 which are obsoleted by this patch).
I also included the fix from #1362579 which increments
unseen_count only when state>=UNSEEN_TEXT."
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Mon, 12 Dec 2005 18:59:29 +0000 |
| parents | 6fd82071a7b8 |
| children |
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$MODULE_NAME = "Account Functions Test"; use Gaim; # All the information Gaim gets about our nifty plugin %PLUGIN_INFO = ( perl_api_version => 2, name => " Perl: $MODULE_NAME", version => "0.1", summary => "Test plugin for the Perl interpreter.", description => "Implements a set of test proccedures to ensure all " . "functions that work in the C API still work in the " . "Perl plugin interface. As XSUBs are added, this " . "*should* be updated to test the changes. " . "Furthermore, this will function as the tutorial perl " . "plugin.", author => "John H. Kelm <johnhkelm\@gmail.com>", url => "http://sourceforge.net/users/johnhkelm/", load => "plugin_load", unload => "plugin_unload" ); # These names must already exist my $GROUP = "UIUC Buddies"; my $USERNAME = "johnhkelm2"; # We will create these on load then destroy them on unload my $TEST_GROUP = "perlTestGroup"; my $TEST_NAME = "perlTestName"; my $TEST_ALIAS = "perlTestAlias"; my $PROTOCOL_ID = "prpl-oscar"; sub plugin_init { return %PLUGIN_INFO; } # This is the sub defined in %PLUGIN_INFO to be called when the plugin is loaded # Note: The plugin has a reference to itself on top of the argument stack. sub plugin_load { my $plugin = shift; print "#" x 80 . "\n\n"; Gaim::debug_info("plugin_load()", "Testing $MODULE_NAME Started."); print "\n\n"; ################################# # # # Gaim::Account::Option # # # ################################# print "Testing: Gaim::Account::Option::new()...\n"; $acc_opt = Gaim::Account::Option->new(1, "TEXT", "pref_name"); $acc_opt2 = Gaim::Account::Option->bool_new("TeXt", "MYprefName", 1); ################################# # # # Gaim::Account # # # ################################# print "Testing: Gaim::Account::new()... "; $account = Gaim::Account->new($TEST_NAME, $PROTOCOL_ID); if ($account) { print "ok.\n"; } else { print "fail.\n"; } print "Testing: Gaim::Accounts::add()..."; Gaim::Accounts::add($account); print "pending find...\n"; print "Testing: Gaim::Accounts::find()..."; $account = Gaim::Accounts::find($TEST_NAME, $PROTOCOL_ID); if ($account) { print "ok.\n"; } else { print "fail.\n"; } print "Testing: Gaim::Account::get_username()... "; $user_name = $account->get_username(); if ($user_name) { print "Success: $user_name.\n"; } else { print "Failed!\n"; } print "Testing: Gaim::Account::is_connected()... "; if ($account->is_connected()) { print " Connected.\n"; } else { print " Disconnected.\n"; } print "Testing: Gaim::Accounts::get_active_status()... "; if ($account->get_active_status()) { print "Okay.\n"; } else { print "Failed!\n"; } $account = Gaim::Accounts::find($USERNAME, $PROTOCOL_ID); print "Testing: Gaim::Accounts::connect()...pending...\n"; $account->set_status("available", TRUE); $account->connect(); print "\n\n"; Gaim::debug_info("plugin_load()", "Testing $MODULE_NAME Completed."); print "\n\n" . "#" x 80 . "\n\n"; } sub plugin_unload { my $plugin = shift; print "#" x 80 . "\n\n"; Gaim::debug_info("plugin_unload()", "Testing $MODULE_NAME Started."); print "\n\n"; ######### TEST CODE HERE ########## print "\n\n"; Gaim::debug_info("plugin_unload()", "Testing $MODULE_NAME Completed."); print "\n\n" . "#" x 80 . "\n\n"; }
