view src/protocols/sametime/sametime.h @ 11980:67fbd2ff4c4e

[gaim-migrate @ 14273] Mono cleanup patch from Eoin Coffey First, I changed mono_loader_ to ml_, since I was getting sick of typing mono_loader_ :-D Moved the mono runtime init and deinit code out of mono.c into ml_init and ml_uninit in mono-helper.c Added api/Status.cs and loader/status-glue.c so the .net api now knows very little (as in the 'id') of statuses. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sat, 05 Nov 2005 02:09:30 +0000
parents 0110fc7c6a8a
children 977ebab0435f
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/* CFLAGS trumps configure values */


/** default active message */
#ifndef MW_PLUGIN_DEFAULT_ACTIVE_MSG
#define MW_PLUGIN_DEFAULT_ACTIVE_MSG  "Talk to me"
#endif
/* "Talk to me" */


/** default away message */
#ifndef MW_PLUGIN_DEFAULT_AWAY_MSG
#define MW_PLUGIN_DEFAULT_AWAY_MSG  "Not here right now"
#endif
/* "Not here right now" */


/** default busy message */
#ifndef MW_PLUGIN_DEFAULT_BUSY_MSG
#define MW_PLUGIN_DEFAULT_BUSY_MSG  "Please do not disturb me"
#endif
/* "Please do not disturb me" */


/** default host for the gaim plugin. You can specialize a build to
    default to your server by supplying this at compile time */
#ifndef MW_PLUGIN_DEFAULT_HOST
#define MW_PLUGIN_DEFAULT_HOST  ""
#endif
/* "" */


/** default port for the gaim plugin. You can specialize a build to
    default to your server by supplying this at compile time */
#ifndef MW_PLUGIN_DEFAULT_PORT
#define MW_PLUGIN_DEFAULT_PORT  1533
#endif
/* 1533 */


/** client id to report to the server. See mwLoginType in meanwhile's
    mw_common.h for some sample values */
#ifndef MW_CLIENT_TYPE_ID
#define MW_CLIENT_TYPE_ID  mwLogin_MEANWHILE
#endif
/*  mwLogin_MEANWHILE */


/** default encoding for the gaim plugin.*/
#ifndef MW_PLUGIN_DEFAULT_ENCODING
#define MW_PLUGIN_DEFAULT_ENCODING "ISO-8859-1"
#endif
/* ISO-8859-1 */