view src/protocols/msn/slpmsg.c @ 11016:6417b2f5de4e

[gaim-migrate @ 12885] Wherever possible, allow users to act on objects and data directly, rather than through dialogs or explicit commands. For example, it is more intuitive to drag a circle object around in a diagram rather than selecting a "Move" command from a menu while the circle is selected. Simlarly, in an email application, allow the user to attach files by dragging them from the file manager and dropping them onto the message composition window if they wish. -- GNOME HIG This allows direct manipulation of buddy aliases and group names, by moving the features from dialogs to GtkTreeView's inline editing. I think this is a great change, but it seems like the type of thing that might stir up controversy. If so, take it to the mailing list for discussion. If not, I'll go ahead and perfect this sometime later. -s. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Tue, 21 Jun 2005 04:40:34 +0000
parents 0f7452b1f777
children 93663df88ec4
line wrap: on
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/**
 * @file slpmsg.h SLP Message functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "msn.h"
#include "slpmsg.h"
#include "slplink.h"

/**************************************************************************
 * SLP Message
 **************************************************************************/

MsnSlpMessage *
msn_slpmsg_new(MsnSlpLink *slplink)
{
	MsnSlpMessage *slpmsg;

	slpmsg = g_new0(MsnSlpMessage, 1);

#ifdef MSN_DEBUG_SLPMSG
	gaim_debug_info("msn", "slpmsg new (%p)\n", slpmsg);
#endif

	slpmsg->slplink = slplink;

	slplink->slp_msgs =
		g_list_append(slplink->slp_msgs, slpmsg);

	return slpmsg;
}

void
msn_slpmsg_destroy(MsnSlpMessage *slpmsg)
{
	MsnSlpLink *slplink;
	GList *cur;

	g_return_if_fail(slpmsg != NULL);

#ifdef MSN_DEBUG_SLPMSG
	gaim_debug_info("msn", "slpmsg destroy (%p)\n", slpmsg);
#endif

	slplink = slpmsg->slplink;

	if (slpmsg->fp != NULL)
		fclose(slpmsg->fp);

	if (slpmsg->buffer != NULL)
		g_free(slpmsg->buffer);

#ifdef MSN_DEBUG_SLP
	/*
	if (slpmsg->info != NULL)
		g_free(slpmsg->info);
	*/
#endif

	for (cur = slpmsg->msgs; cur != NULL; cur = cur->next)
	{
		/* Something is pointing to this slpmsg, so we should remove that
		 * pointer to prevent a crash. */
		/* Ex: a user goes offline and after that we receive an ACK */

		MsnMessage *msg = cur->data;

#ifdef MSN_DEBUG_SLPMSG
		gaim_debug_info("msn", "Unlink slpmsg callbacks.\n");
#endif

		msg->ack_cb = NULL;
		msg->nak_cb = NULL;
		msg->ack_data = NULL;
	}

	slplink->slp_msgs = g_list_remove(slplink->slp_msgs, slpmsg);

	g_free(slpmsg);
}

void
msn_slpmsg_set_body(MsnSlpMessage *slpmsg, const char *body,
						 long long size)
{
	if (body != NULL)
		slpmsg->buffer = g_memdup(body, size);
	else
		slpmsg->buffer = g_new0(char, size);

	slpmsg->size = size;
}

void
msn_slpmsg_open_file(MsnSlpMessage *slpmsg, const char *file_name)
{
	struct stat st;

	slpmsg->fp = g_fopen(file_name, "rb");

	if (g_stat(file_name, &st) == 0)
		slpmsg->size = st.st_size;
}

#ifdef MSN_DEBUG_SLP
const void
msn_slpmsg_show(MsnMessage *msg)
{
	const char *info;
	gboolean text;
	guint32 flags;

	text = FALSE;

	flags = GUINT32_TO_LE(msg->msnslp_header.flags);

	switch (flags)
	{
		case 0x0:
			info = "SLP CONTROL";
			text = TRUE;
			break;
		case 0x2:
			info = "SLP ACK"; break;
		case 0x20:
		case 0x1000030:
			info = "SLP DATA"; break;
		default:
			info = "SLP UNKNOWN"; break;
	}

	msn_message_show_readable(msg, info, text);
}
#endif

MsnSlpMessage *
msn_slpmsg_sip_new(MsnSlpCall *slpcall, int cseq,
				   const char *header, const char *branch,
				   const char *content_type, const char *content)
{
	MsnSlpLink *slplink;
	MsnSlpMessage *slpmsg;
	char *body;
	gsize body_len;
	gsize content_len;

	g_return_val_if_fail(slpcall != NULL, NULL);
	g_return_val_if_fail(header  != NULL, NULL);

	slplink = slpcall->slplink;

	/* Let's remember that "content" should end with a 0x00 */

	content_len = (content != NULL) ? strlen(content) + 1 : 0;

	body = g_strdup_printf(
		"%s\r\n"
		"To: <msnmsgr:%s>\r\n"
		"From: <msnmsgr:%s>\r\n"
		"Via: MSNSLP/1.0/TLP ;branch={%s}\r\n"
		"CSeq: %d\r\n"
		"Call-ID: {%s}\r\n"
		"Max-Forwards: 0\r\n"
		"Content-Type: %s\r\n"
		"Content-Length: %" G_GSIZE_FORMAT "\r\n"
		"\r\n",
		header,
		slplink->remote_user,
		slplink->local_user,
		branch,
		cseq,
		slpcall->id,
		content_type,
		content_len);

	body_len = strlen(body);

	if (content_len > 0)
	{
		body_len += content_len;
		body = g_realloc(body, body_len);
		g_strlcat(body, content, body_len);
	}

	slpmsg = msn_slpmsg_new(slplink);
	msn_slpmsg_set_body(slpmsg, body, body_len);

	slpmsg->sip = TRUE;
	slpmsg->slpcall = slpcall;

	g_free(body);

	return slpmsg;
}