view plugins/perl/common/Connection.xs @ 10372:618a330c0260

[gaim-migrate @ 11595] (17:31:55) SimGuy: LSchiere2: because the person that redid it didn't think to move the CPWs since they only have one field (17:32:05) SimGuy: the others are all multiple pieces of data (17:32:07) LSchiere2: its confusing and inconsistent now (17:48:00) SimGuy: LSchiere2: http://kevin.simguy.net:8888/patches/gaim-cpw-structify.diff (17:48:03) SimGuy: that should apply to both (17:48:16) SimGuy: the patch to util.c just fixes a spelling error in a comment I fixed like 6 weeks ago (17:48:59) SimGuy: er, both being HEAD and oldstatus committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 14 Dec 2004 22:50:54 +0000
parents 6deef41364bd
children 134d0001983d
line wrap: on
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#include "module.h"

MODULE = Gaim::Connection  PACKAGE = Gaim::Connection  PREFIX = gaim_connection_
PROTOTYPES: ENABLE

void
gaim_connection_set_display_name(gc, name)
	Gaim::Connection gc
	const char *name

Gaim::Account
gaim_connection_get_account(gc)
	Gaim::Connection gc

const char *
gaim_connection_get_display_name(gc)
	Gaim::Connection gc


MODULE = Gaim::Connections  PACKAGE = Gaim::Connections  PREFIX = gaim_connections_
PROTOTYPES: ENABLE

void
gaim_connections_disconnect_all()

void *
handle()
CODE:
	RETVAL = gaim_connections_get_handle();
OUTPUT:
	RETVAL


MODULE = Gaim::Connection  PACKAGE = Gaim

void
connections()
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_connections_get_all(); l != NULL; l = l->next)
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection")));