view src/notify.c @ 7724:613b20c69d2c

[gaim-migrate @ 8369] this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing. "Some month ago I introduced translatable texts for "gaim --help" and "gaim-remote --help". Unfortunately the output of the translated text is often unreadable. The problem is, that Gaim's *.po files have the UTF-8 locale (because this is the default charset for GTK+ 2.0). But the users may have configured other locales. For instance my SuSE Linux 9.0 system is configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8 characters are unreadable if they are displayed in a 8 Bit charset without conversion. Only the 7 Bit chars are displayed right. There are two possible solutions: 1) Make the console texts untranslatable. This isn't very clever. 2) Convert the texts from UTF-8 to user's locale. I choose the second solution. The conversion cannot be made during the translation, because gettext does not allow a mix of different character sets in one po-file. My patch converts the console strings from UTF-8 to users locale. Normally this works right, because most users have a locale which is compatible with their language. The case where a user uses a language (for instance German: LANG=de_DE) with an incompatible character set (for instance the 7Bit charset LC_CTYPE=C) is also handled. The user then sees a warning and the original UTF-8 message. At first I tried to make a new UTF-8 function in src/util.c. But the function is needed 5 times in src/gaim-remote.c and 2 times in src/main.c. gaim-remote is not linked against util.o. Also there are a lot of dependencies from util.o to other files, so I will introduce a lot of trouble to link gaim-remote against util.o. So I only wrote a function in src/gaim-remote.c and used the UTF-8 conversion inline in src/main.c." --Bjoern Voigt committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 03 Dec 2003 13:21:55 +0000
parents feb3d21a7794
children fa6395637e2c
line wrap: on
line source

/**
 * @file notify.c Notification API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "notify.h"

static GaimNotifyUiOps *notify_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimNotifyType type;
	void *handle;
	void *ui_handle;

} GaimNotifyInfo;

void *
gaim_notify_message(void *handle, GaimNotifyMsgType type,
					const char *title, const char *primary,
					const char *secondary, GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_message != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_MESSAGE;
		info->handle    = handle;
		info->ui_handle = ops->notify_message(type, title, primary,
											  secondary, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_email(void *handle, const char *subject, const char *from,
				  const char *to, const char *url, GCallback cb,
				  void *user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_email != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAIL;
		info->handle    = handle;
		info->ui_handle = ops->notify_email(subject, from, to, url, cb,
											user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_emails(void *handle, size_t count, gboolean detailed,
				   const char **subjects, const char **froms,
				   const char **tos, const char **urls,
				   GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(count != 0, NULL);

	if (count == 1) {
		return gaim_notify_email(handle,
								 (subjects == NULL ? NULL : *subjects),
								 (froms    == NULL ? NULL : *froms),
								 (tos      == NULL ? NULL : *tos),
								 (urls     == NULL ? NULL : *urls),
								 cb, user_data);
	}

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_emails != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAILS;
		info->handle    = handle;
		info->ui_handle = ops->notify_emails(count, detailed, subjects,
											 froms, tos, urls, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_formatted(void *handle, const char *title, const char *primary,
					  const char *secondary, const char *text,
					  GCallback cb, void *user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_formatted != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_FORMATTED;
		info->handle    = handle;
		info->ui_handle = ops->notify_formatted(title, primary, secondary,
												text, cb, user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_notify_uri(void *handle, const char *uri)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(uri != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_uri != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_URI;
		info->handle    = handle;
		info->ui_handle = ops->notify_uri(uri);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void
gaim_notify_close(GaimNotifyType type, void *ui_handle)
{
	GList *l;
	GaimNotifyUiOps *ops;

	g_return_if_fail(ui_handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l->next) {
		GaimNotifyInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, ui_handle);

			g_free(info);

			break;
		}
	}
}

void
gaim_notify_close_with_handle(void *handle)
{
	GList *l, *l_next;
	GaimNotifyUiOps *ops;

	g_return_if_fail(handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l_next) {
		GaimNotifyInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, info->ui_handle);

			g_free(info);
		}
	}
}

void
gaim_notify_set_ui_ops(GaimNotifyUiOps *ops)
{
	notify_ui_ops = ops;
}

GaimNotifyUiOps *
gaim_notify_get_ui_ops(void)
{
	return notify_ui_ops;
}