Mercurial > pidgin
view src/protocols/zephyr/error_table.h @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | 202ce52b77a9 |
| children |
line wrap: on
line source
/* * Copyright 1988 by the Student Information Processing Board of the * Massachusetts Institute of Technology. * * For copyright info, see mit-sipb-copyright.h. */ #ifndef _ET_H struct error_table { char const * const * msgs; long base; int n_msgs; }; struct et_list { struct et_list *next; const struct error_table *table; }; extern struct et_list * _et_list; #define ERRCODE_RANGE 8 /* # of bits to shift table number */ #define BITS_PER_CHAR 6 /* # bits to shift per character in name */ const char *error_table_name(void); #define _ET_H #endif
