Mercurial > pidgin
view src/protocols/zephyr/error_message.c @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | 64895571248f |
| children |
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/* * Copyright 1987 by the Student Information Processing Board * of the Massachusetts Institute of Technology * * For copyright info, see "mit-sipb-copyright.h". */ #include "error_table.h" #include "com_err.h" #include <sysdep.h> char *error_table_name_r __P((int, char *)); struct et_list * _et_list = (struct et_list *) NULL; const char * error_message (code) long code; { static char buf[COM_ERR_BUF_LEN]; return(error_message_r(code, buf)); } const char * error_message_r (code, buf) long code; char *buf; { int offset; struct et_list *et; int table_num; int started = 0; char *cp, namebuf[6]; offset = code & ((1<<ERRCODE_RANGE)-1); table_num = code - offset; if (!table_num) return strerror(offset); for (et = _et_list; et; et = et->next) { if (et->table->base == table_num) { /* This is the right table */ if (et->table->n_msgs <= offset) break; return(et->table->msgs[offset]); } } strcpy (buf, "Unknown code "); if (table_num) { strcat (buf, error_table_name_r (table_num, namebuf)); strcat (buf, " "); } for (cp = buf; *cp; cp++) ; if (offset >= 100) { *cp++ = '0' + offset / 100; offset %= 100; started++; } if (started || offset >= 10) { *cp++ = '0' + offset / 10; offset %= 10; } *cp++ = '0' + offset; *cp = '\0'; return(buf); }
