Mercurial > pidgin
view src/protocols/sametime/Makefile.am @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | f9d0ab1474ac |
| children |
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EXTRA_DIST = Makefile.mingw pkgdir = $(libdir)/gaim noinst_HEADERS = sametime.h SAMETIMESOURCES = sametime.c if STATIC_SAMETIME st = -DGAIM_STATIC_PRPL noinst_LIBRARIES = libsametime.a libsametime_a_SOURCES = $(SAMETIMESOURCES) libsametime_a_CFLAGS = $(AM_CFLAGS) else st = pkg_LTLIBRARIES = libsametime.la libsametime_la_SOURCES = $(SAMETIMESOURCES) endif libsametime_la_LDFLAGS = -module -avoid-version -no-undefined libsametime_la_LIBADD = $(GLIB_LIBS) $(MEANWHILE_LIBS) AM_CFLAGS = \ $(GLIB_CFLAGS) $(MEANWHILE_CFLAGS) \ $(DEBUG_CFLAGS) \ -I$(top_srcdir)/src AM_CPPFLAGS = \ -DG_LOG_DOMAIN=\"sametime\" \ $(st)
