Mercurial > pidgin
view src/dbus-define-api.h @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | 1c5398ccbeb0 |
| children | 8bda65b88e49 |
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#error "This is file is not a valid C code" /* This file contains some of the macros from other header files as function declarations. This does not make sense in C, but it provides type information for the dbus-analyze-functions.py program, which makes these macros callable by DBUS. */ /* blist.h */ gboolean GAIM_BLIST_NODE_IS_CHAT(GaimBlistNode *node); gboolean GAIM_BLIST_NODE_IS_BUDDY(GaimBlistNode *node); gboolean GAIM_BLIST_NODE_IS_CONTACT(GaimBlistNode *node); gboolean GAIM_BLIST_NODE_IS_GROUP(GaimBlistNode *node); gboolean GAIM_BUDDY_IS_ONLINE(GaimBuddy *buddy); gboolean GAIM_BLIST_NODE_HAS_FLAG(GaimBlistNode *node, int flags); gboolean GAIM_BLIST_NODE_SHOULD_SAVE(GaimBlistNode *node); /* connection.h */ gboolean GAIM_CONNECTION_IS_CONNECTED(GaimConnection *connection); gboolean GAIM_CONNECTION_IS_VALID(GaimConnection *connection); /* conversation.h */ GaimConvIm *GAIM_CONV_IM(const GaimConversation *conversation); GaimConvIm *GAIM_CONV_CHAT(const GaimConversation *conversation);
