Mercurial > pidgin
view plugins/test.pl @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | b1ea29d1293e |
| children |
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#!/usr/bin/perl -w use Gaim; %PLUGIN_INFO = ( perl_api_version => 2, name => 'Test Perl Plugin', version => '1.0', summary => 'Provides as a test base for the perl plugin.', description => 'Provides as a test base for the perl plugin.', author => 'Christian Hammond <chipx86@gnupdate.org>', url => 'http://gaim.sf.net/', load => "plugin_load", unload => "plugin_unload" ); sub account_away_cb { Gaim::debug_info("perl test plugin", "In account_away_cb\n"); my ($account, $state, $message, $data) = @_; Gaim::debug_info("perl test plugin", "Account " . $account->get_username() . " went away.\n"); Gaim::debug_info("perl test plugin", $data . "\n"); } sub plugin_init { return %PLUGIN_INFO; } sub plugin_load { Gaim::debug_info("perl test plugin", "plugin_load\n"); my $plugin = shift; Gaim::debug_info("perl test plugin", "Listing accounts.\n"); foreach $account (Gaim::accounts()) { Gaim::debug_info("perl test plugin", $account->get_username() . "\n"); } Gaim::debug_info("perl test plugin", "Listing buddy list.\n"); foreach $group (Gaim::BuddyList::groups()) { Gaim::debug_info("perl test plugin", $group->get_name() . ":\n"); foreach $buddy ($group->buddies()) { Gaim::debug_info("perl test plugin", " " . $buddy->get_name() . "\n"); } } Gaim::signal_connect(Gaim::Accounts::handle, "account-away", $plugin, \&account_away_cb, "test"); } sub plugin_unload { my $plugin = shift; }
