Mercurial > pidgin
view plugins/perl/common/Stringref.xs @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | 96f9b4798012 |
| children |
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#include "module.h" MODULE = Gaim::Stringref PACKAGE = Gaim::Stringref PREFIX = gaim_stringref_ PROTOTYPES: ENABLE int gaim_stringref_cmp(s1, s2) Gaim::Stringref s1 Gaim::Stringref s2 size_t gaim_stringref_len(stringref) Gaim::Stringref stringref Gaim::Stringref gaim_stringref_new(class, value) const char *value C_ARGS: value Gaim::Stringref gaim_stringref_new_noref(class, value) const char *value C_ARGS: value Gaim::Stringref gaim_stringref_ref(stringref) Gaim::Stringref stringref void gaim_stringref_unref(stringref) Gaim::Stringref stringref const char * gaim_stringref_value(stringref) Gaim::Stringref stringref
