view plugins/perl/common/SSLConn.xs @ 13905:4e44ecb866bd

[gaim-migrate @ 16394] msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk. The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case. I also changed some foo->bar to gaim_foo_get_bar(). committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 02 Jul 2006 09:37:25 +0000
parents 96f9b4798012
children
line wrap: on
line source

#include "module.h"

/* TODO


Gaim::Ssl::Connection
gaim_ssl_connect(account, host, port, func, error_func, data)
	Gaim::Account account
	const char *host
	int port
	GaimSslInputFunction func
	GaimSslErrorFunction error_func

void
gaim_ssl_input_add(gsc, func, data)
	Gaim::Ssl::Connection gsc
	Gaim::SslInputFunction func

Gaim::Ssl::Connection
gaim_ssl_connect_fd(account, fd, func, error_func, data)
	Gaim::Account account
	int fd
	GaimSslInputFunction func
	GaimSslErrorFunction error_func

*/

MODULE = Gaim::SSL  PACKAGE = Gaim::SSL   PREFIX = gaim_ssl_
PROTOTYPES: ENABLE

void
gaim_ssl_close(gsc)
	Gaim::Ssl::Connection gsc

Gaim::Ssl::Ops
gaim_ssl_get_ops()

void
gaim_ssl_init()

gboolean
gaim_ssl_is_supported()

size_t
gaim_ssl_read(gsc, buffer, len)
	Gaim::Ssl::Connection gsc
	void * buffer
	size_t len

void
gaim_ssl_set_ops(ops)
	Gaim::Ssl::Ops ops

void
gaim_ssl_uninit()

size_t
gaim_ssl_write(gsc, buffer, len)
	Gaim::Ssl::Connection gsc
	void * buffer
	size_t len