Mercurial > pidgin
view plugins/mono/api/Makefile.am @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | 67fbd2ff4c4e |
| children |
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monodir=$(libdir)/gaim mono_sources = \ GaimPlugin.cs \ Debug.cs \ BuddyList.cs \ Buddy.cs \ Signal.cs \ Event.cs \ Status.cs EXTRA_DIST = $(mono_sources) mono_SCRIPTS = GaimAPI.dll mono_build_sources = $(addprefix $(srcdir)/, $(mono_sources)) all: $(mono_SCRIPTS) $(mono_SCRIPTS): $(mono_build_sources) mcs -t:library -out:$(mono_SCRIPTS) $(mono_build_sources) clean-local: rm -rf $(mono_SCRIPTS)
