Mercurial > pidgin
view plugins/crazychat/util.h @ 13905:4e44ecb866bd
[gaim-migrate @ 16394]
msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk.
The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case.
I also changed some foo->bar to gaim_foo_get_bar().
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 02 Jul 2006 09:37:25 +0000 |
| parents | 8bcd4d4ccef6 |
| children |
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#ifndef __UTIL_H__ #define __UTIL_H__ #include <debug.h> #define SET_TIME(x) \ do { \ assert(!gettimeofday((x), NULL)); \ } while(0) #define SET_TIMEOUT(timespec, given_timeout) /* timeout is in ms */ \ do { \ struct timeval* curr = (struct timeval*)(timespec); \ unsigned int tout; \ if (given_timeout > 100) { \ tout = given_timeout; \ } else { \ tout = 100; \ } \ SET_TIME(curr); \ curr->tv_sec += (tout / 1000); \ curr->tv_usec /= 1000; /* set to ms */ \ curr->tv_usec += (tout % 1000); \ curr->tv_sec += (curr->tv_usec / 1000); \ curr->tv_usec = (curr->tv_usec % 1000); \ curr->tv_usec *= 1000000; \ } while (0) #endif /* -- gcc specific vararg macro support ... but its so nice! -- */ #ifdef _DEBUG_ #define Debug(x, args...) \ do { \ printf(x, ## args); \ gaim_debug(GAIM_DEBUG_INFO, "crazychat", x, ## args); \ } while (0) #else #define Debug(x, args...) do{}while(0) #endif
