Mercurial > pidgin
view src/protocols/toc/Makefile.mingw @ 8436:4bb3d8dc717e
[gaim-migrate @ 9166]
" If getaddrinfo() is used, the addrlen and addr returned
through that function are written through the pipe to
the child Gaim processes. getaddrinfo() sets the
addrlen and addr fields through the following
structure, defined in <netdb.h>:
struct addrinfo {
int ai_flags;
int ai_family;
int ai_socktype;
int ai_protocol;
size_t ai_addrlen;
char *ai_canonname;
struct sockaddr *ai_addr;
struct addrinfo *ai_next;
};
This is from FreeBSD/amd64 5.2.1-RELEASE. This
structure is defined differently on different systems.
Take, for example, this OpenBSD/i386 3.5-beta system:
struct addrinfo {
int ai_flags;
int ai_family;
int ai_socktype;
int ai_protocol;
socklen_t ai_addrlen;
struct sockaddr *ai_addr;
char *ai_canonname;
struct addrinfo *ai_next;
};
After being read, the addrlen and addr of each host is
written through the descriptor:
src/proxy.c:
466 rc =
getaddrinfo(dns_params.hostname, servname, &hints, &res);
...
478 while(res) {
479
write(child_out[1], &(res->ai_addrlen),
sizeof(res->ai_addrlen));
480
write(child_out[1], res->ai_addr, res->ai_addrlen);
481 res =
res->ai_next;
482 }
And later subsequently read:
286 rc=read(req->fd_out,
&addrlen, sizeof(addrlen));
287 if(rc>0 && addrlen > 0) {
288
addr=g_malloc(addrlen);
289
rc=read(req->fd_out, addr, addrlen);
So hence, the type of addrlen that is used in
host_resolved() must match that of the addrlen used in
the addrinfo structure, or they must at least be
guarenteed to be the same size." --jarady
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Fri, 12 Mar 2004 16:59:22 +0000 |
| parents | bb7723f0b4b9 |
| children |
line wrap: on
line source
# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of libtoc # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../../../win32-dev/gtk_2_0 GAIM_TOP := ../../.. TOC_ROOT := . GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = libtoc # Compiler Options CFLAGS = DEFINES = # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins endif endif ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(TOC_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = toc.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(TOC_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib
