view libgaim/protocols/simple/sipmsg.h @ 15113:4a8c368df4ea

[gaim-migrate @ 17899] Some touchups: * If one of the parallel connection attempts fails immediately (i.e. does not time out) then don't cancel the other one. * Make sure we don't continue on to step 2 of the peer connection process after we kick off the parallel gaim_proxy_connects(). It looks like this would happen most of the time, because the connect_timeout_timer would be added for the verified ip, so it would NOT be added for the client ip, and so we wouldn't hit the "return" call because it happens to be in the same block as the second gaim_timeout_add() call. * Add the connection timeout timer even if the gaim_proxy_connect() to the verified ip returns NULL for some crazy reason. I didn't actually test any of this. I should probably do that when I get home. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 06 Dec 2006 01:29:59 +0000
parents 60b1bc8dbf37
children
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/**
 * @file sipmsg.h
 * 
 * gaim
 *
 * Copyright (C) 2005, Thomas Butter <butter@uni-mannheim.de>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_SIPMSG_H
#define _GAIM_SIPMSG_H

#include <glib.h>

struct sipmsg {
	int response; /* 0 means request, otherwise response code */
	gchar *method;
	gchar *target;
	GSList *headers;
	int bodylen;
	gchar *body;
};

struct siphdrelement {
	gchar *name;
	gchar *value;
};

struct sipmsg *sipmsg_parse_msg(const gchar *msg);
struct sipmsg *sipmsg_parse_header(const gchar *header);
void sipmsg_add_header(struct sipmsg *msg, const gchar *name, const gchar *value);
void sipmsg_free(struct sipmsg *msg);
gchar *sipmsg_find_header(struct sipmsg *msg, const gchar *name);
void sipmsg_remove_header(struct sipmsg *msg, const gchar *name);
void sipmsg_print(const struct sipmsg *msg);
char *sipmsg_to_string(const struct sipmsg *msg);
#endif /* _GAIM_SIMPLE_H */