view libgaim/protocols/simple/simple.h @ 15113:4a8c368df4ea

[gaim-migrate @ 17899] Some touchups: * If one of the parallel connection attempts fails immediately (i.e. does not time out) then don't cancel the other one. * Make sure we don't continue on to step 2 of the peer connection process after we kick off the parallel gaim_proxy_connects(). It looks like this would happen most of the time, because the connect_timeout_timer would be added for the verified ip, so it would NOT be added for the client ip, and so we wouldn't hit the "return" call because it happens to be in the same block as the second gaim_timeout_add() call. * Add the connection timeout timer even if the gaim_proxy_connect() to the verified ip returns NULL for some crazy reason. I didn't actually test any of this. I should probably do that when I get home. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 06 Dec 2006 01:29:59 +0000
parents 9ad313800b19
children
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/**
 * @file simple.h
 *
 * gaim
 *
 * Copyright (C) 2005, Thomas Butter <butter@uni-mannheim.de>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_SIMPLE_H
#define _GAIM_SIMPLE_H

#include <glib.h>
#include <time.h>

#include "cipher.h"
#include "circbuffer.h"
#include "dnsquery.h"
#include "dnssrv.h"
#include "network.h"
#include "proxy.h"
#include "prpl.h"

#include "sipmsg.h"

#define SIMPLE_BUF_INC 1024

struct sip_dialog {
	gchar *ourtag;
	gchar *theirtag;
	gchar *callid;
};

struct simple_watcher {
	gchar *name;
	time_t expire;
	struct sip_dialog dialog;
	gboolean needsxpidf;
};

struct simple_buddy {
	gchar *name;
	time_t resubscribe;
};

struct sip_auth {
	int type; /* 1 = Digest / 2 = NTLM */
	gchar *nonce;
	gchar *opaque;
	gchar *realm;
	gchar *target;
	guint32 flags;
	int nc;
	gchar *digest_session_key;
	int retries;
};

struct simple_account_data {
	GaimConnection *gc;
	gchar *servername;
	gchar *username;
	gchar *password;
	GaimDnsQueryData *query_data;
	GaimSrvQueryData *srv_query_data;
	GaimNetworkListenData *listen_data;
	int fd;
	int cseq;
	time_t reregister;
	time_t republish;
	int registerstatus; /* 0 nothing, 1 first registration send, 2 auth received, 3 registered */
	struct sip_auth registrar;
	struct sip_auth proxy;
	int listenfd;
	int listenport;
	int listenpa;
	gchar *status;
	GHashTable *buddies;
	guint registertimeout;
	guint resendtimeout;
	gboolean connecting;
	GaimAccount *account;
	GaimCircBuffer *txbuf;
	guint tx_handler;
	gchar *regcallid;
	GSList *transactions;
	GSList *watcher;
	GSList *openconns;
	gboolean udp;
	struct sockaddr_in serveraddr;
	int registerexpire;
	gchar *realhostname;
	int realport; /* port and hostname from SRV record */
};

struct sip_connection {
	int fd;
	gchar *inbuf;
	int inbuflen;
	int inbufused;
	int inputhandler;
};

struct transaction;

typedef gboolean (*TransCallback) (struct simple_account_data *, struct sipmsg *, struct transaction *);

struct transaction {
	time_t time;
	int retries;
	int transport; /* 0 = tcp, 1 = udp */
	int fd;
	gchar *cseq;
	struct sipmsg *msg;
	TransCallback callback;
};

#endif /* _GAIM_SIMPLE_H */