view src/gaim-client-example.c @ 13476:465c368366f8

[gaim-migrate @ 15852] Add GAIM_MESSAGE_ACTIVE_ONLY: This allows core plugins to hint to the UI that it should not show a message if a conversation is "inactive". For the GTK+ UI, this means conversations that aren't the active conversation in a contact-aware conversation. With the GTK+ UI, to avoid having such a message logged, you need to either call gaim_conv_im_write() (which will drop the message before logging, or allow it through for both logging and displaying) or set the GAIM_MESSAGE_NO_LOG flag (which obviously suppresses all logging). Look at the Buddy State Notification and Psychic plugins for the examples of each of these techniques, respectively. This fixes a ShowStopperBug. Also, rearrange some stuff in gtkconv.c to make things more clear and remove unused code. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 09 Mar 2006 04:02:09 +0000
parents c9312177821a
children 8bda65b88e49
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#define DBUS_API_SUBJECT_TO_CHANGE

#include <stdio.h>
#include <stdlib.h>

#include "gaim-client.h"

/* 
   This example demonstrates how to use libgaim-client to communicate
   with gaim.  The names and signatures of functions provided by
   libgaim-client are the same as those in gaim.  However, all
   structures (such as GaimAccount) are opaque, that is, you can only
   use pointer to them.  In fact, these pointers DO NOT actually point
   to anything, they are just integer identifiers of assigned to these
   structures by gaim.  So NEVER try to dereference these pointers.
   Integer ids as disguised as pointers to provide type checking and
   prevent mistakes such as passing an id of GaimAccount when an id of
   GaimBuddy is expected.  According to glib manual, this technique is
   portable.
*/

int main (int argc, char **argv)
{
    GList *alist, *node;

    gaim_init();
    
    alist = gaim_accounts_get_all();
    for (node = alist; node; node = node->next) {
	GaimAccount *account = (GaimAccount*) node->data;
	char *name = gaim_account_get_username(account);
	g_print("Name: %s\n", name);
	g_free(name);
    }

    g_list_free(alist);

    return 0;
}