view libpurple/plugins/mono/MPlugin.cs @ 31736:462c19eb31d8

Remove duplicate calls to msn_slpmsg_set_slplink. This function is already called when a slpmsg is created, and calling it again will place the slpmsg on the slplink list an extra time. If the slpmsg is freed, then the first entry is removed, but the second remains, and can cause crashes due to invalid memory accesses. Fixes #14307.
author Elliott Sales de Andrade <qulogic@pidgin.im>
date Thu, 14 Jul 2011 05:54:10 +0000
parents 80ee585fb53c
children
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using Purple;

public class MPlugin : Plugin
{
	private static PluginInfo info = new PluginInfo("mono-mplugin", "C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled");

	public MPlugin()
		: base(info)
	{
	}

	public void HandleSig(object[] args)
	{
		Buddy buddy = (Buddy)args[0];
		Status old_status = (Status)args[1];
		Status status = (Status)args[2];
		
		Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n");
	}
	
	public override void Load()
	{
		Debug.debug(Debug.INFO, "mplug", "loading...\n");
		
		/*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/
		BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig));
	}
	
	public override void Unload()
	{
		Debug.debug(Debug.INFO, "mplug", "unloading...\n");
	}
	
	public override void Destroy()
	{
		Debug.debug(Debug.INFO, "mplug", "destroying...\n");
	}
}