Mercurial > pidgin
view src/Makefile.mingw @ 3913:419bf1bc8fa2
[gaim-migrate @ 4072]
This should fix the bug where closing the debug window with the "X"
would not uncheck the preference for it.
Previously, it got unchecked then rechecked. The line I'm removing used
to be "misc_options_new ^= OPT_MISC_DEBUG;", which I guess is a hold
over or something of when prefs had that apply button, maybe.
I dunno. I think this should be good...
Roof.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Thu, 07 Nov 2002 03:34:46 +0000 |
| parents | 3e508dd31b76 |
| children | 7cb474d8d613 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../win32-dev/gtk_2_0 GAIM_TOP := .. GAIM_SRC := . PERL_LIB_DIR := ../../win32-dev/perl56 PERL_INCLUDE := $(PERL_LIB_DIR)/CORE ASPELL_TOP := ../../win32-dev/aspell-15 GTKSPELL_TOP := ../../win32-dev/gtkspell-2.0.2 IDLETRACKER_TOP := $(GAIM_TOP)/src/win32/IdleTracker GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = gaim # Compiler and Linker Options CFLAGS = DEFINES = LDFLAGS = -mwindows #-mconsole #-mwindows ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS = -I$(INCLUDE_DIR) \ -I$(INCLUDE_DIR)/win32 \ -I$(IDLETRACKER_TOP) \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(PERL_INCLUDE) \ -I$(ASPELL_TOP)/include \ -I$(GTKSPELL_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_SRC) \ -L$(IDLETRACKER_TOP) \ -L$(PERL_LIB_DIR) \ -L$(ASPELL_TOP)/lib \ -L$(GTKSPELL_TOP)/gtkspell ## ## SOURCES, OBJECTS ## SOUND_H_FILES = $(GAIM_TOP)/sounds/BuddyArrive.h \ $(GAIM_TOP)/sounds/BuddyLeave.h \ $(GAIM_TOP)/sounds/Receive.h \ $(GAIM_TOP)/sounds/RedAlert.h \ $(GAIM_TOP)/sounds/Send.h HEADER_DEPS = $(SOUND_H_FILES) DLL_C_SRC = aim.c \ about.c \ away.c \ browser.c \ buddy.c \ buddy_chat.c \ conversation.c \ core.c \ dialogs.c \ ft.c \ gaimrc.c \ gtkimhtml.c \ html.c \ idle.c \ list.c \ md5.c \ module.c \ multi.c \ perl.c \ prefs.c \ proxy.c \ prpl.c \ server.c \ sound.c \ util.c \ win32/win32dep.c \ win32/MinimizeToTray.c \ win32/libc_interface.c RC_SRC = win32/gaimrc.rc EXE_C_SRC = win_aim.c DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## DLL_LIBS = -lgtkspell \ -lgtk-win32-2.0 \ -lpango-1.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lintl \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lws2_32 \ -liberty \ -lwinmm \ -lperl56 \ -laspell-15 \ -lIdleTrac EXE_LIBS = -lgaim -lglib-2.0 ## ## RULES ## # Make Sound headers $(GAIM_TOP)/sounds/%.h: $(MAKE) -C $(GAIM_TOP)/sounds -f Makefile.mingw $(@F) # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ # How to make an RC file %.o: %.rc windres -i $< -o $@ ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).exe $(TARGET).dll install: cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) $(GAIM_SRC)/win32/IdleTracker/IdleTrac.dll: $(MAKE) -C $(GAIM_SRC)/win32/IdleTracker -f Makefile.mingw # # BUILD DLL # $(TARGET).def: $(HEADER_DEPS) $(DLL_OBJECTS) dlltool -D $(TARGET).dll -z $(TARGET).def --export-all-symbols \ --exclude-symbols WinMain@16 $^ $(TARGET).base: $(HEADER_DEPS) $(DLL_OBJECTS) $(CC) -mdll $(LDFLAGS) -o junk.tmp -Wl,--base-file,$@ $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) rm -rf junk.tmp $(TARGET).exp: $(TARGET).base $(TARGET).def dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \ --output-exp $(TARGET).exp --def $(TARGET).def $(TARGET).dll: $(HEADER_DEPS) $(DLL_OBJECTS) $(GAIM_SRC)/win32/IdleTracker/IdleTrac.dll $(TARGET).exp $(CC) -mdll $(LDFLAGS) -o $(TARGET).dll $(DLL_OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(DLL_LIBS) rm -rf $(TARGET).exp $(TARGET).def $(TARGET).base $(TARGET).lib: $(TARGET).def dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib # # BUILD EXE # $(TARGET).exe: $(TARGET).lib $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(GAIM_TOP)/sounds -f Makefile.mingw clean $(MAKE) -C $(GAIM_SRC)/win32/IdleTracker -f Makefile.mingw clean rm -rf *.o ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).exe
