Mercurial > pidgin
view plugins/mono/GetBuddyBack.cs @ 13343:3e87f0c5287d
[gaim-migrate @ 15713]
SF Patch #1439873 from Sadrul
"Open a conversation with someone in yahoo. Now with the
conversation tab open, disconnect/reconnect or
disable/enable the account a few times. Gaim may crash.
This is because yahoo doesn't set the proto_data of the
connection to NULL after it _close()es the connection.
All other prpls (i looked in msn, oscar, jabber,
sametime) set it to NULL after freeing the data."
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Tue, 28 Feb 2006 01:30:01 +0000 |
| parents | 67fbd2ff4c4e |
| children |
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using Gaim; public class GetBuddyBack : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n"); } public override void Load() { Debug.debug(Debug.INFO, "buddyback", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/ /*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/ } public override void Unload() { } public override void Destroy() { } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled"); } }
