Mercurial > pidgin
view src/gaim-socket.h @ 10401:3e4ecbdf8d0a
[gaim-migrate @ 11638]
Stuff compiles again, if that's what you wanted stuff to do. It works a bit
too. I fixed one crash in oscar, only to reveal another that I didnn't fix
(tooltips).
Most protocols still need updating to actually log in in the specified state,
TCL needs some love for gaim_account_connect, perl probably does too but that
needs more love anyway. The reconnect plugin could be more intelligent too, as
could gaim-remote.
committer: Tailor Script <tailor@pidgin.im>
| author | Stu Tomlinson <stu@nosnilmot.com> |
|---|---|
| date | Tue, 21 Dec 2004 01:48:30 +0000 |
| parents | db62420a53a2 |
| children |
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/* * gaim-remote * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_GAIM_SOCKET_H_ #define _GAIM_GAIM_SOCKET_H_ struct gaim_cui_packet { guchar type; guchar subtype; guint32 length; char *data; }; void cui_send_packet (int fd, struct gaim_cui_packet *p); gint gaim_connect_to_session(gint session); gboolean gaim_session_exists(int sess); struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype); void cui_packet_free(struct gaim_cui_packet *p); void cui_packet_append_string(struct gaim_cui_packet *p, char *str); void cui_packet_append_char(struct gaim_cui_packet *p, char c); void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len); #endif /* _GAIM_GAIM_SOCKET_H_ */
