view plugins/simple.c @ 13955:2d6f7ac4b6f2

[gaim-migrate @ 16503] Get rid of an assertion failure when trying to load our D-BUS example plugin if the D-BUS subsystem is not initialized for whatever reason. Not only that, the plugin gracefully fails to load and prints an error message. These error messages could be improved. If you're familiar with how D-BUS works then go for it. Also, do we need to be uninitializing any of the D-BUS stuff? committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 17 Jul 2006 05:50:28 +0000
parents 428f86e1fd27
children
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#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "version.h"

/** Plugin id : type-author-name (to guarantee uniqueness) */
#define SIMPLE_PLUGIN_ID "core-ewarmenhoven-simple"

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n");

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n");

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SIMPLE_PLUGIN_ID,                                 /**< id             */
	N_("Simple Plugin"),                              /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Tests to see that most things are working."),
	                                                  /**  description    */
	N_("Tests to see that most things are working."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(simple, init_plugin, info)