view console/gntdebug.c @ 14059:2d1b41e3cf0d

[gaim-migrate @ 16674] Add a way to change some preferences (the preferences for the conversations do not do anything yet). I used the request-api for this, which I think is cool. But too many preferences will make the dialog long, which may not fit in the screen. It looks alright for now though. You can pop the dialog up with "/prefs" command in a converastion. And some other minor fixes. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Wed, 09 Aug 2006 03:41:45 +0000
parents 7573bd40a190
children 7dfa024c1a4a
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#include <gnt.h>
#include <gntbox.h>
#include <gnttextview.h>

#include "gntdebug.h"
#include "gntgaim.h"

#include <stdio.h>
#include <string.h>

static struct
{
	GntWidget *window;
	GntWidget *tview;
} debug;

static gboolean
debug_window_kpress_cb(GntWidget *wid, const char *key, GntTextView *view)
{
	if (key[0] == 27)
	{
		if (strcmp(key+1, GNT_KEY_DOWN) == 0)
			gnt_text_view_scroll(view, 1);
		else if (strcmp(key+1, GNT_KEY_UP) == 0)
			gnt_text_view_scroll(view, -1);
		else if (strcmp(key+1, GNT_KEY_PGDOWN) == 0)
			gnt_text_view_scroll(view, wid->priv.height - 2);
		else if (strcmp(key+1, GNT_KEY_PGUP) == 0)
			gnt_text_view_scroll(view, -(wid->priv.height - 2));
		else
			return FALSE;
		return TRUE;
	}
	return FALSE;
}

static void
gg_debug_print(GaimDebugLevel level, const char *category,
		const char *args)
{
	if (debug.window)
	{
		GntTextFormatFlags flag = GNT_TEXT_FLAG_NORMAL;

		gnt_text_view_append_text_with_flags(GNT_TEXT_VIEW(debug.tview),
				category, GNT_TEXT_FLAG_BOLD);
		gnt_text_view_append_text_with_flags(GNT_TEXT_VIEW(debug.tview),
				": ", GNT_TEXT_FLAG_BOLD);
		
		switch (level)
		{
			case GAIM_DEBUG_WARNING:
				flag |= GNT_TEXT_FLAG_UNDERLINE;
			case GAIM_DEBUG_ERROR:
			case GAIM_DEBUG_FATAL:
				flag |= GNT_TEXT_FLAG_BOLD;
				break;
			default:
				break;
		}
		
		gnt_text_view_append_text_with_flags(GNT_TEXT_VIEW(debug.tview), args, flag);
		gnt_text_view_scroll(GNT_TEXT_VIEW(debug.tview), 0);
	}
}

static GaimDebugUiOps uiops = 
{
	gg_debug_print,
};

GaimDebugUiOps *gg_debug_get_ui_ops()
{
	return &uiops;
}

static void
reset_debug_win(GntWidget *w, gpointer null)
{
	debug.window = debug.tview = NULL;
}

void gg_debug_window_show()
{
	if (debug.window == NULL)
	{
		debug.window = gnt_vbox_new(FALSE);
		gnt_box_set_toplevel(GNT_BOX(debug.window), TRUE);
		gnt_box_set_title(GNT_BOX(debug.window), _("Debug Window"));

		debug.tview = gnt_text_view_new();
		gnt_box_add_widget(GNT_BOX(debug.window), debug.tview);

		/* XXX: Add checkboxes/buttons for Clear, Pause, Timestamps */

		g_signal_connect(G_OBJECT(debug.window), "destroy", G_CALLBACK(reset_debug_win), NULL);
		g_signal_connect(G_OBJECT(debug.window), "key_pressed", G_CALLBACK(debug_window_kpress_cb), debug.tview);
	}

	gnt_widget_show(debug.window);
}

void gg_debug_init()
{
	if (gaim_debug_is_enabled())
		gg_debug_window_show();
}

void gg_debug_uninit()
{
}