view src/sound.c @ 9740:2bb5e2cd64bd

[gaim-migrate @ 10605] " A few days back, someone on #gaim was wondering how to block IM's from IRC, which isn't supported by gaim, as this isn't supported at a protocol level. I decided to implement gaim's privacy options (permit lists, deny lists, block all users, and permit people on buddy list) at a local level for IRC and Zephyr. Jabber, SILC, and Trepia don't seem to support deny or permit lists in Gaim, but I don't use the latter two protocols and wasn't sure about how to implemnt in in Jabber. When implementing it, I noticed that changes in privacy settings didn't automatically cause blist.xml to get scheduled for writing (even on exit). To fix this, I needed to make schedule_blist_save in blist.c non-static and call it from serv_set_permit_deny() in server.c, and gaim_privacy_{permit,deny}_{add,remove} in privacy.c ." --Arun A Tharuvai committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 11 Aug 2004 23:52:48 +0000
parents c9ac1976ef01
children 4a15962c344a
line wrap: on
line source

/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"

#include "sound.h"
#include "prefs.h"

/* XXX CORE/UI: this goes away when away messages become sane */
#include "away.h"
#include "gtkinternal.h"


static GaimSoundUiOps *sound_ui_ops = NULL;

void gaim_sound_set_ui_ops(GaimSoundUiOps *ops)
{
	if(sound_ui_ops && sound_ui_ops->shutdown)
		sound_ui_ops->shutdown();
	sound_ui_ops = ops;
	if(sound_ui_ops && sound_ui_ops->init)
		sound_ui_ops->init();
}

GaimSoundUiOps *gaim_sound_get_ui_ops(void)
{
	return sound_ui_ops;
}

void gaim_sound_init()
{
	gaim_prefs_add_none("/core/sound");
	gaim_prefs_add_bool("/core/sound/while_away", FALSE);
}

void gaim_sound_shutdown()
{
	if(sound_ui_ops && sound_ui_ops->shutdown)
		sound_ui_ops->shutdown();
}

void gaim_sound_play_file(const char *filename)
{
	if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away"))
		return;

	if(sound_ui_ops && sound_ui_ops->play_file)
		sound_ui_ops->play_file(filename);
}

void gaim_sound_play_event(GaimSoundEventID event)
{
	if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away"))
		return;

	if(sound_ui_ops && sound_ui_ops->play_event)
		sound_ui_ops->play_event(event);
}