Mercurial > pidgin
view plugins/perl/common/module.h @ 7712:2823111061ba
[gaim-migrate @ 8357]
I did a few things to my drag-and-drop patch. First, I moved the
application/x-im-contact parsing code into its own function, so we don't
have to duplicate stuff. The reason I did this is because Sean suggested
support for dragging x-im-contacts into conversation windows, which is
also implemented now, and it rocks. :)
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Wed, 03 Dec 2003 02:03:25 +0000 |
| parents | bf630f7dfdcd |
| children | 134d0001983d |
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typedef struct group *Gaim__Group; #define group perl_group #include <glib.h> #ifdef _WIN32 #undef pipe #endif #include <EXTERN.h> #include <perl.h> #include <XSUB.h> #undef group #include "../perl-common.h" #include "account.h" #include "connection.h" #include "conversation.h" #include "debug.h" #include "server.h" typedef GaimAccount * Gaim__Account; typedef GaimBuddy * Gaim__BuddyList__Buddy; typedef GaimChat * Gaim__BuddyList__Chat; typedef GaimGroup * Gaim__BuddyList__Group; typedef GaimContact * Gaim__BuddyList__Contact; typedef GaimConnection * Gaim__Connection; typedef GaimConversation *Gaim__Conversation; typedef GaimConvChat * Gaim__Conversation__Chat; typedef GaimConvIm * Gaim__Conversation__IM; typedef GaimConvWindow * Gaim__ConvWindow; typedef GaimPlugin * Gaim__Plugin; typedef GaimDebugLevel Gaim__DebugLevel;
