Mercurial > pidgin
view src/dnd-hints.c @ 6109:0922bb7a7bbc
[gaim-migrate @ 6571]
Make attempting to sign on to an account twice not crash Gaim, and make
the prompt for password request window only open once at max. I might
change this in a few minutes, but this works, and I wanted to commit it
before I break something.
Move the gaim_request_input() call for "Please enter your password" to
connection.c instead of gtkconn.c. There is no need for this to be in
gtkconn.c, and doing it in core means less work for UIs.
Make closing a notify window call the cancel action.
Set the titles for request windows, when given.
Remove a bit of odd, un-needed code from main.c (hitting "enter" in the
password field was calling doenter which called dologin. Now it just
calls dologin).
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sun, 13 Jul 2003 18:33:25 +0000 |
| parents | 677d3cb193a1 |
| children | fa6395637e2c |
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/* * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org> * * Copyright (C) 2001 Ricardo Fernández Pascual * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or(at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "dnd-hints.h" #include <gtk/gtk.h> #include <gdk/gdk.h> #include <gdk-pixbuf/gdk-pixbuf.h> #ifdef _WIN32 #include "win32dep.h" #endif typedef struct { GtkWidget *widget; gchar *filename; gint ox; gint oy; } HintWindowInfo; /** * Info about each hint widget. See DndHintWindowId enum. */ HintWindowInfo hint_windows[] = { { NULL, "tb_drag_arrow_up.xpm", -13/2, 0 }, { NULL, "tb_drag_arrow_down.xpm", -13/2, -16 }, { NULL, "tb_drag_arrow_left.xpm", 0, -13/2 }, { NULL, "tb_drag_arrow_right.xpm", -16, -13/2 }, { NULL, NULL, 0, 0 } }; static GtkWidget * dnd_hints_init_window(const gchar *fname) { GdkPixbuf *pixbuf; GdkPixmap *pixmap; GdkBitmap *bitmap; GtkWidget *pix; GtkWidget *win; pixbuf = gdk_pixbuf_new_from_file(fname, NULL); g_return_val_if_fail(pixbuf, NULL); gdk_pixbuf_render_pixmap_and_mask(pixbuf, &pixmap, &bitmap, 128); g_object_unref(G_OBJECT(pixbuf)); gtk_widget_push_colormap(gdk_rgb_get_colormap()); win = gtk_window_new(GTK_WINDOW_POPUP); pix = gtk_image_new_from_pixmap(pixmap, bitmap); gtk_widget_realize(win); gtk_container_add(GTK_CONTAINER(win), pix); gtk_widget_shape_combine_mask(win, bitmap, 0, 0); gtk_widget_pop_colormap(); g_object_unref(G_OBJECT(pixmap)); g_object_unref(G_OBJECT(bitmap)); gtk_widget_show_all(pix); return win; } static void get_widget_coords(GtkWidget *w, gint *x1, gint *y1, gint *x2, gint *y2) { gint ox, oy, width, height; if (w->parent && w->parent->window == w->window) { get_widget_coords(w->parent, &ox, &oy, NULL, NULL); ox += w->allocation.x; oy += w->allocation.y; height = w->allocation.height; width = w->allocation.width; } else { gdk_window_get_origin(w->window, &ox, &oy); gdk_drawable_get_size(w->window, &width, &height); } if (x1) *x1 = ox; if (y1) *y1 = oy; if (x2) *x2 = ox + width; if (y2) *y2 = oy + height; } static void dnd_hints_init(void) { static gboolean done = FALSE; gint i; if (done) return; done = TRUE; for (i = 0; hint_windows[i].filename != NULL; i++) { gchar *fname; fname = g_build_filename(DATADIR, "pixmaps", "gaim", hint_windows[i].filename, NULL); hint_windows[i].widget = dnd_hints_init_window(fname); g_free(fname); } } void dnd_hints_hide_all(void) { gint i; for (i = 0; hint_windows[i].filename != NULL; i++) dnd_hints_hide(i); } void dnd_hints_hide(DndHintWindowId i) { GtkWidget *w = hint_windows[i].widget; if (w && GTK_IS_WIDGET(w)) gtk_widget_hide(w); } void dnd_hints_show(DndHintWindowId id, gint x, gint y) { GtkWidget *w; dnd_hints_init(); w = hint_windows[id].widget; if (w && GTK_IS_WIDGET(w)) { gtk_window_move(GTK_WINDOW(w), hint_windows[id].ox + x, hint_windows[id].oy + y); gtk_widget_show(w); } } void dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget, DndHintPosition horiz, DndHintPosition vert) { gint x1, x2, y1, y2; gint x = 0, y = 0; get_widget_coords(widget, &x1, &y1, &x2, &y2); switch (horiz) { case HINT_POSITION_RIGHT: x = x2; break; case HINT_POSITION_LEFT: x = x1; break; case HINT_POSITION_CENTER: x = (x1 + x2) / 2; break; default: /* should not happen */ g_warning("Invalid parameter to dnd_hints_show_relative"); break; } switch (vert) { case HINT_POSITION_TOP: y = y1; break; case HINT_POSITION_BOTTOM: y = y2; break; case HINT_POSITION_CENTER: y = (y1 + y2) / 2; break; default: /* should not happen */ g_warning("Invalid parameter to dnd_hints_show_relative"); break; } dnd_hints_show(id, x, y); }
