view plugins/crazychat/models.c @ 12471:011efeb86b8d

[gaim-migrate @ 14781] SF Patch #1368906 from charkins "This patch adds a tooltip to the docklet icon. It is based off of faceprint's code for the blist menutray. Wingaim had some status strings it was displaying in the tooltip, this patch removes those." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 12 Dec 2005 19:55:42 +0000
parents ed017b9c532d
children
line wrap: on
line source

#include"glm.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include "face.h"

#define ASCII_DIGITS 48

void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale){
	int i;
	char c;
	GLint* temp_lists;
	GLMmodel** temp_models;
	char* temp = (char*)malloc(sizeof(char) * (strlen(name) + strlen(".obj" + 3)));
	GLMmodel* model;	
	float dum;
	temp_lists = (GLint*)malloc(sizeof(GLint) * num_lists);	
	temp_models = (GLMmodel**)malloc(sizeof(GLMmodel*) * num_lists);

	for(i=0;i<num_lists;i++) {
		strcpy(temp, name);
		if(i<10){
			c = (char)(ASCII_DIGITS+i);
			strncat(temp, &c, 1);
		}
		else{
			c = (char)(i/10+ASCII_DIGITS);
			strncat(temp, &c, 1);
			c = (char)(i%10 + ASCII_DIGITS);
			strncat(temp, &c, 1);
		}
		strcat(temp, ".obj");
		temp_models[i]=glmReadOBJ(temp);
		glmScale(temp_models[i], my_scale);
		dum =glmUnitize(temp_models[i]); // this actually just centers
		//printf("%s factor %f", temp, dum);
		temp_lists[i]=glmList(temp_models[i], GLM_SMOOTH);
	}

	*lists = temp_lists;
	*models = temp_models;
	free(temp);	
}

int compute_lid(BOOL open, int curr_lid, int max){
	if(open) {
		if(curr_lid < max){
			curr_lid++;
		}
		else
			curr_lid=max;
	}
	else {
		if(curr_lid >=2){
			curr_lid-=2;	
		}
		else if(curr_lid==1){
			curr_lid--;
		}
		curr_lid=0;
	}
	return curr_lid;
}

void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir)
{
	struct doggy_struct* dog = (struct doggy_struct*)f->char_struct;
	if(f->my_mode==NORMAL){
		f->curr_z_angle=0;
		return;
	}
	if(f->my_mode==CRAZY1){
		f->curr_z_angle = f->curr_z_angle+ANGLE_INC;
		*angle = f->curr_z_angle;
	}
}