view src/gaim-notifications-example.py @ 11943:0110fc7c6a8a

[gaim-migrate @ 14234] Bringing things up to date with the last Meanwhile release, 0.5.0 and the last gaim-meanwhile plugin release, 1.2.5 (which should be the last plugin release against oldstatus, if all goes well with HEAD and no major bugs crop up) It builds, so that's a start. The status bits that have been empty since the first import of the sametime stuff are still empty, but I'm going to try and fill those in tomorrow. I've decided to try and start using HEAD actively, to encourage me to get this freaking prpl fully functional. committer: Tailor Script <tailor@pidgin.im>
author Christopher O'Brien <siege@pidgin.im>
date Wed, 02 Nov 2005 03:39:03 +0000
parents 64fadbf3810f
children ac5bc9a7b603
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#!/usr/bin/env python

# This is a simple gaim notification server.
# It shows notifications when your buddy signs on or you get an IM message.
#
# This script requires Python 2.4 and PyGTK bindings
#
# Note that all function names are resolved dynamically, no
# gaim-specific library is needed.

import dbus
import dbus.glib
import dbus.decorators
import gobject
import os

def ensureimconversation(conversation, account, name):
    if conversation != 0:
        return conversation
    else:
        # 1 = GAIM_CONV_IM 
        return gaim.GaimConversationNew(1, account, name)

def receivedimmsg(account, name, message, conversation, flags):
    buddy = gaim.GaimFindBuddy(account, name)
    if buddy != 0:
        alias = gaim.GaimBuddyGetAlias(buddy)
    else:
        alias = name

    text = "%s says %s" % (alias, message)
    code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
                      "'So what?','Show me',Close,Abuse", text)

    if code == 101:                     # so what?
        pass
    else:
        conversation = ensureimconversation(conversation, account, name)

    if code == 102:                     # show me
        window = gaim.GaimConversationGetWindow(conversation)
        gaim.GaimConvWindowRaise(window)

    if code == 103:                     # close 
        gaim.GaimConversationDestroy(conversation)

    if code == 104:                     # abuse
        im = gaim.GaimConversationGetImData(conversation)
        gaim.GaimConvImSend(im, "Go away you f...")
                                 
        
def buddysignedon(buddyid):
    alias = gaim.GaimBuddyGetAlias(buddyid)
    text = "%s is online" % alias

    code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
                      "'So what?','Let's talk'", text)

    if code == 101:                     # so what?
        pass

    if code == 102:                     # let's talk
        name = gaim.GaimBuddyGetName(buddyid)
        account = gaim.GaimBuddyGetAccount(buddyid)
        gaim.GaimConversationNew(1, account, name)
    

bus = dbus.SessionBus()
obj = bus.get_object("org.gaim.GaimService", "/org/gaim/GaimObject")
gaim = dbus.Interface(obj, "org.gaim.GaimInterface")

bus.add_signal_receiver(receivedimmsg,
                        dbus_interface = "org.gaim.GaimInterface",
                        signal_name = "ReceivedImMsg")

bus.add_signal_receiver(buddysignedon,
                        dbus_interface = "org.gaim.GaimInterface",
                        signal_name = "BuddySignedOn")

print """This is a simple gaim notification server.
It shows notifications when your buddy signs on or you get an IM message."""

loop = gobject.MainLoop()
loop.run()