Mercurial > pidgin
view src/gaim-notifications-example.py @ 11943:0110fc7c6a8a
[gaim-migrate @ 14234]
Bringing things up to date with the last Meanwhile release, 0.5.0 and the last
gaim-meanwhile plugin release, 1.2.5 (which should be the last plugin release
against oldstatus, if all goes well with HEAD and no major bugs crop up)
It builds, so that's a start. The status bits that have been empty since the
first import of the sametime stuff are still empty, but I'm going to try and
fill those in tomorrow. I've decided to try and start using HEAD actively, to
encourage me to get this freaking prpl fully functional.
committer: Tailor Script <tailor@pidgin.im>
| author | Christopher O'Brien <siege@pidgin.im> |
|---|---|
| date | Wed, 02 Nov 2005 03:39:03 +0000 |
| parents | 64fadbf3810f |
| children | ac5bc9a7b603 |
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#!/usr/bin/env python # This is a simple gaim notification server. # It shows notifications when your buddy signs on or you get an IM message. # # This script requires Python 2.4 and PyGTK bindings # # Note that all function names are resolved dynamically, no # gaim-specific library is needed. import dbus import dbus.glib import dbus.decorators import gobject import os def ensureimconversation(conversation, account, name): if conversation != 0: return conversation else: # 1 = GAIM_CONV_IM return gaim.GaimConversationNew(1, account, name) def receivedimmsg(account, name, message, conversation, flags): buddy = gaim.GaimFindBuddy(account, name) if buddy != 0: alias = gaim.GaimBuddyGetAlias(buddy) else: alias = name text = "%s says %s" % (alias, message) code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Show me',Close,Abuse", text) if code == 101: # so what? pass else: conversation = ensureimconversation(conversation, account, name) if code == 102: # show me window = gaim.GaimConversationGetWindow(conversation) gaim.GaimConvWindowRaise(window) if code == 103: # close gaim.GaimConversationDestroy(conversation) if code == 104: # abuse im = gaim.GaimConversationGetImData(conversation) gaim.GaimConvImSend(im, "Go away you f...") def buddysignedon(buddyid): alias = gaim.GaimBuddyGetAlias(buddyid) text = "%s is online" % alias code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons", "'So what?','Let's talk'", text) if code == 101: # so what? pass if code == 102: # let's talk name = gaim.GaimBuddyGetName(buddyid) account = gaim.GaimBuddyGetAccount(buddyid) gaim.GaimConversationNew(1, account, name) bus = dbus.SessionBus() obj = bus.get_object("org.gaim.GaimService", "/org/gaim/GaimObject") gaim = dbus.Interface(obj, "org.gaim.GaimInterface") bus.add_signal_receiver(receivedimmsg, dbus_interface = "org.gaim.GaimInterface", signal_name = "ReceivedImMsg") bus.add_signal_receiver(buddysignedon, dbus_interface = "org.gaim.GaimInterface", signal_name = "BuddySignedOn") print """This is a simple gaim notification server. It shows notifications when your buddy signs on or you get an IM message.""" loop = gobject.MainLoop() loop.run()
