diff src/signals.h @ 11935:cb73483c9f63

[gaim-migrate @ 14226] Here are buddy-status-changed and buddy-idle-changed signals, to replace buddy-away, buddy-back, buddy-idle, and buddy-unidle. It it now possible to detect when a buddy goes from one away-state to another away-state without coming back in between. I'm not really sure I like how buddy-idle-changed works here, but it felt better to keep it consistent. It currently only fires on idle and unidle and not on just-more-idle, though that's easy to change if we decide plugins might want to know as idle time increases. I think I got all the doxygen and ChangeLog.API stuff, someone yell if I missed something. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Mon, 31 Oct 2005 22:02:30 +0000
parents 593749a4469c
children 5bc3d67ceb24
line wrap: on
line diff
--- a/src/signals.h	Mon Oct 31 20:35:59 2005 +0000
+++ b/src/signals.h	Mon Oct 31 22:02:30 2005 +0000
@@ -281,6 +281,8 @@
 		GaimCallback cb, va_list args, void *data, void **return_val);
 void gaim_marshal_VOID__POINTER_UINT(
 		GaimCallback cb, va_list args, void *data, void **return_val);
+void gaim_marshal_VOID__POINTER_INT_INT(
+		GaimCallback cb, va_list args, void *data, void **return_val);
 void gaim_marshal_VOID__POINTER_POINTER(
 		GaimCallback cb, va_list args, void *data, void **return_val);
 void gaim_marshal_VOID__POINTER_POINTER_UINT(