Mercurial > pidgin
diff src/network.c @ 8250:b248c1f4efbd
[gaim-migrate @ 8973]
1) Minor changes to the network listen code again. Tim, let me know
if you have any other suggestions.
2) Changed how charsets are handled in oscar a tad bit. I think this
should guarantee that Gaim doesn't crash when people send funky
messages, or have funky away messages or really anything that is
using a charset that isn't utf8, iso-8859-1, ucs-2be, or ascii.
Ethan, this should fix the problem with that person's away message.
Although, the message itself still looks kinda funky to me. The
encoding is Windows-31J, which is apparently a valid iconv encoding?
You would know more than I.
3) Fix the following crash:
1. IM yourself a message on AIM
2. Do NOT begin to type a second message, but instead hit CTRL+up
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Fri, 13 Feb 2004 05:37:12 +0000 |
| parents | fabcfd9a7c1c |
| children | 86b8d8b4287e |
line wrap: on
line diff
--- a/src/network.c Thu Feb 12 23:51:39 2004 +0000 +++ b/src/network.c Fri Feb 13 05:37:12 2004 +0000 @@ -189,19 +189,23 @@ return listenfd; } -int gaim_network_listen(short port) +int gaim_network_listen(unsigned short port) { + g_return_val_if_fail(port != 0, -1); + return gaim_network_do_listen(port); } -int gaim_network_listen_range(short start, short end) +int gaim_network_listen_range(unsigned short start, unsigned short end) { int ret = -1; - if (gaim_prefs_get_bool("/core/network/ports_range_use") || - (start > end) || (start < 0) || (end < 0)) { + if (gaim_prefs_get_bool("/core/network/ports_range_use")) { start = gaim_prefs_get_int("/core/network/ports_range_start"); end = gaim_prefs_get_int("/core/network/ports_range_end"); + } else { + if (end < start) + end = start; } for (; start <= end; start++) {
