Mercurial > pidgin
diff src/server.c @ 101:a9aa982272f9
[gaim-migrate @ 111]
Heh, this is a good thing to fix. Before, if you send an IM, you can change
it going out, but on your converation window, it would look unchanged. Now,
if a plugin changes the outgoing text, the conversation window displays the
new text.
committer: Tailor Script <tailor@pidgin.im>
| author | Eric Warmenhoven <eric@warmenhoven.org> |
|---|---|
| date | Sun, 09 Apr 2000 23:03:44 +0000 |
| parents | 9f6ce50ffb78 |
| children | 890cfb7d8fdb |
line wrap: on
line diff
--- a/src/server.c Sun Apr 09 20:48:48 2000 +0000 +++ b/src/server.c Sun Apr 09 23:03:44 2000 +0000 @@ -138,24 +138,6 @@ { char buf[MSG_LEN - 7]; -#ifdef GAIM_PLUGINS - GList *c = callbacks; - struct gaim_callback *g; - void (*function)(char **, char **, void *); - while (c) { - g = (struct gaim_callback *)c->data; - if (g->event == event_im_send && g->function != NULL) { - function = g->function; - /* I can guarantee you this is wrong */ - (*function)(&name, &message, g->data); - } - c = c->next; - } - /* make sure no evil plugin is trying to crash gaim */ - if (message == NULL) - return; -#endif - #ifndef USE_OSCAR g_snprintf(buf, MSG_LEN - 8, "toc_send_im %s \"%s\"%s", normalize(name), message, ((away) ? " auto" : ""));
