diff src/status.h @ 10740:94cc67130789

[gaim-migrate @ 12342] More big changes, yay. I combined gaim_connection_new and gaim_connection_connect. Earlier today I realized that it's dumb to have a GaimConnection that isn't connected. I'm about to combine gaim_connection_disconnect and gaim_connection_destroy, as well. I added a "password" field to GaimConnection. It holds the password used to login a specific GaimConnection. Now, when "remember password" is false, account->password is NEVER set. When the user tries to sign on and Gaim prompts for the password, it goes directly into the GaimConnection. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 26 Mar 2005 23:25:18 +0000
parents b7f0bc436179
children 8a97b59f0071
line wrap: on
line diff
--- a/src/status.h	Sat Mar 26 21:22:53 2005 +0000
+++ b/src/status.h	Sat Mar 26 23:25:18 2005 +0000
@@ -53,7 +53,8 @@
  * your accounts is saved so that the next time you start Gaim,
  * your accounts will be set to their last know statuses.  There
  * is also a list of saved statuses that are written to the
- * status.xml file.
+ * status.xml file.  Also, each GaimStatus has a "savable" boolean.
+ * If "savable" is set to FALSE then the status is NEVER saved.
  *
  * A GaimPresence is like a collection of GaimStatuses (plus some
  * other random info).  For any buddy, or for any one of your accounts,