Mercurial > pidgin
diff libgaim/protocols/qq/send_core.c @ 14195:902c3aa4950a
[gaim-migrate @ 16867]
Revamped the QQ proxy code.
Fixed an infinite loop that was occurring if we hit qq_input_pending() with an unexpected value of cond.
Rewrote part of qq_proxy.c so that we use Gaim's non-blocking dns lookups.
Quieted some warnings created by new code in proxy.c and passed appropriate error messages to _qq_got_login().
Added some extra error handling to qq_proxy_write().
I was beginning to do major clean-up on this this code when I realized that once that clean-up is done, I will have duplicated a very large amount of code from proxy.c. Therefore, I am submitting this working code now and will later submit a patch to gaim-devel that will add support for UDP proxying in proxy.c, thus eliminating the need for such code in the individual prpls.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Huetsch <markhuetsch> |
|---|---|
| date | Sat, 19 Aug 2006 02:32:55 +0000 |
| parents | 60b1bc8dbf37 |
| children | 6b8bc59414f0 |
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--- a/libgaim/protocols/qq/send_core.c Sat Aug 19 02:26:57 2006 +0000 +++ b/libgaim/protocols/qq/send_core.c Sat Aug 19 02:32:55 2006 +0000 @@ -73,7 +73,7 @@ /* for those need ack and resend no ack feed back from server * return number of bytes written to the socket, * return -1 if there is any error */ -gint _qq_send_packet(GaimConnection * gc, guint8 *buf, gint len, guint16 cmd) +gint _qq_send_packet(GaimConnection *gc, guint8 *buf, gint len, guint16 cmd) { qq_data *qd; qq_sendpacket *p;
