Mercurial > pidgin
diff plugins/perl/common/Conversation.xs @ 11123:4315bb5f427b
[gaim-migrate @ 13179]
Time to make perl start working again
committer: Tailor Script <tailor@pidgin.im>
| author | John H. Kelm <johnkelm@gmail.com> |
|---|---|
| date | Mon, 18 Jul 2005 16:27:53 +0000 |
| parents | 6132e58aa618 |
| children | 0e9e2b923d09 |
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--- a/plugins/perl/common/Conversation.xs Mon Jul 18 15:49:12 2005 +0000 +++ b/plugins/perl/common/Conversation.xs Mon Jul 18 16:27:53 2005 +0000 @@ -1,12 +1,151 @@ #include "module.h" -MODULE = Gaim::Conversation PACKAGE = Gaim::Conversation PREFIX = gaim_conversation_ +/**********************XS Code for Conversation.xs*********************************/ +MODULE = Gaim::Conv PACKAGE = Gaim::Conv::Window PREFIX = gaim_conv_window_ PROTOTYPES: ENABLE +void +gaim_conversations_set_win_ui_ops(ops) + Gaim::ConvWindow::UiOps ops + +Gaim::ConvWindow::UiOps +gaim_conversations_get_win_ui_ops() + void -gaim_conversation_set_account(conv, account) +gaim_conv_window_get_conversations(win) + Gaim::ConvWindow win +PREINIT: + GList *l; +PPCODE: + for (l = gaim_conv_window_get_conversations(win); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +Gaim::ConvWindow +gaim_conv_window_new() + +void +gaim_conv_window_destroy(win) + Gaim::ConvWindow win + +void +gaim_conv_window_show(win) + Gaim::ConvWindow win + +void +gaim_conv_window_hide(win) + Gaim::ConvWindow win + +void +gaim_conv_window_raise(win) + Gaim::ConvWindow win + +size_t +gaim_conv_window_get_conversation_count(win) + Gaim::ConvWindow win + +gboolean +gaim_conv_window_has_focus(win) + Gaim::ConvWindow win + +Gaim::ConvWindow::UiOps +gaim_conv_window_get_ui_ops(win) + Gaim::ConvWindow win + +Gaim::ConvWindow +get_first_window_with_type(type) + Gaim::ConversationType type +CODE: + RETVAL = gaim_get_first_window_with_type(type); +OUTPUT: + RETVAL + +Gaim::ConvWindow +get_last_window_with_type(type) + Gaim::ConversationType type +CODE: + RETVAL = gaim_get_last_window_with_type(type); +OUTPUT: + RETVAL + + + + +MODULE = Gaim::Conv PACKAGE = Gaim::Conv PREFIX = gaim_conversation_ +PROTOTYPES: ENABLE + +void * +gaim_conversations_get_handle() + +void +gaim_conversations_init() + +void +gaim_conversations_uninit() + +void +gaim_conv_placement_get_options() +PREINIT: + GList *l; +PPCODE: + for (l = gaim_conv_placement_get_options(); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + + +void +get_ims() +PREINIT: + GList *l; +PPCODE: + for (l = gaim_get_ims(); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +void +get_conversations() +PREINIT: + GList *l; +PPCODE: + for (l = gaim_get_conversations(); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +void +get_windows() +PREINIT: + GList *l; +PPCODE: + for (l = gaim_get_windows(); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +void +get_chats() +PREINIT: + GList *l; +PPCODE: + for (l = gaim_get_chats(); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +void +gaim_conversation_get_send_history(conv) Gaim::Conversation conv - Gaim::Account account +PREINIT: + GList *l; +PPCODE: + for (l = gaim_conversation_get_send_history(conv); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +void +gaim_conversation_destroy(conv) + Gaim::Conversation conv + +Gaim::ConversationType +gaim_conversation_get_type(conv) + Gaim::Conversation conv Gaim::Account gaim_conversation_get_account(conv) @@ -16,68 +155,46 @@ gaim_conversation_get_gc(conv) Gaim::Conversation conv -void -gaim_conversation_set_title(conv, title) +void +gaim_conversation_set_title(conv, title); Gaim::Conversation conv - const char *title + const char * title -void +const char * +gaim_conversation_get_title(conv) + Gaim::Conversation conv + +void gaim_conversation_autoset_title(conv) Gaim::Conversation conv +Gaim::UnseenState +gaim_conversation_get_unseen(conv) + Gaim::Conversation conv + +void +gaim_conversation_set_name(conv, name) + Gaim::Conversation conv + const char *name + const char * gaim_conversation_get_name(conv) Gaim::Conversation conv - -void + +void gaim_conversation_set_logging(conv, log) Gaim::Conversation conv gboolean log -gboolean +gboolean gaim_conversation_is_logging(conv) Gaim::Conversation conv + Gaim::ConvWindow gaim_conversation_get_window(conv) Gaim::Conversation conv -gboolean -is_chat(conv) - Gaim::Conversation conv -CODE: - RETVAL = (gaim_conversation_get_type(conv) == GAIM_CONV_CHAT); -OUTPUT: - RETVAL - -gboolean -is_im(conv) - Gaim::Conversation conv -CODE: - RETVAL = (gaim_conversation_get_type(conv) == GAIM_CONV_IM); -OUTPUT: - RETVAL - -void -gaim_conversation_set_data(conv, key, data) - Gaim::Conversation conv - const char *key - void *data - -void * -gaim_conversation_get_data(conv, key) - Gaim::Conversation conv - const char *key - -void -gaim_conversation_write(conv, who, message, flags) - Gaim::Conversation conv - const char *who - const char *message - int flags -CODE: - gaim_conversation_write(conv, who, message, flags, time(NULL)); - Gaim::Conversation::IM gaim_conversation_get_im_data(conv) Gaim::Conversation conv @@ -86,37 +203,288 @@ gaim_conversation_get_chat_data(conv) Gaim::Conversation conv +gpointer +gaim_conversation_get_data(conv, key) + Gaim::Conversation conv + const char * key -MODULE = Gaim::Conversation PACKAGE = Gaim::Conversations PREFIX = gaim_conversations_ +Gaim::ConnectionFlags +gaim_conversation_get_features(conv) + Gaim::Conversation conv + +void +gaim_conversation_update_progress(conv, percent) + Gaim::Conversation conv + float percent + +gboolean +gaim_conversation_has_focus(conv) + Gaim::Conversation conv + +void +gaim_conversation_update(conv, type) + Gaim::Conversation conv + Gaim::ConvUpdateType type + + + + + +MODULE = Gaim::Conv PACKAGE = Gaim::Conv::IM PREFIX = gaim_conv_im_ +PROTOTYPES: ENABLE + +Gaim::Conversation +gaim_conv_im_get_conversation(im) + Gaim::Conversation::IM im + +void +gaim_conv_im_set_icon(im, icon) + Gaim::Conversation::IM im + Gaim::Buddy::Icon icon + +Gaim::Buddy::Icon +gaim_conv_im_get_icon(im) + Gaim::Conversation::IM im + +void +gaim_conv_im_set_typing_state(im, state) + Gaim::Conversation::IM im + Gaim::TypingState state + +Gaim::TypingState +gaim_conv_im_get_typing_state(im) + Gaim::Conversation::IM im + +void +gaim_conv_im_start_typing_timeout(im, timeout) + Gaim::Conversation::IM im + int timeout + +void +gaim_conv_im_stop_typing_timeout(im) + Gaim::Conversation::IM im + +guint +gaim_conv_im_get_typing_timeout(im) + Gaim::Conversation::IM im + +void +gaim_conv_im_set_type_again(im, val) + Gaim::Conversation::IM im + time_t val + +time_t +gaim_conv_im_get_type_again(im) + Gaim::Conversation::IM im + +void +gaim_conv_im_start_type_again_timeout(im) + Gaim::Conversation::IM im + +void +gaim_conv_im_stop_type_again_timeout(im) + Gaim::Conversation::IM im + +guint +gaim_conv_im_get_type_again_timeout(im) + Gaim::Conversation::IM im + + +void +gaim_conv_im_update_typing(im) + Gaim::Conversation::IM im + + +void +gaim_conv_im_send(im, message) + Gaim::Conversation::IM im + const char *message + + + + + + +MODULE = Gaim::Conv PACKAGE = Gaim::Conv PREFIX = gaim_conv_ +PROTOTYPES: ENABLE + +gboolean +gaim_conv_present_error(who, account, what) + const char *who + Gaim::Account account + const char *what + +void +gaim_conv_custom_smiley_close(conv, smile) + Gaim::Conversation conv + const char *smile + + + + + + +MODULE = Gaim::Conv PACKAGE = Gaim::Conv::Chat PREFIX = gaim_conv_chat_ PROTOTYPES: ENABLE Gaim::Conversation -find_with_account(name, account) - const char *name - Gaim::Account account -CODE: - RETVAL = gaim_find_conversation_with_account(GAIM_CONV_ANY, name, account); -OUTPUT: - RETVAL +gaim_conv_chat_get_conversation(chat) + Gaim::Conversation::Chat chat -void * -handle() -CODE: - RETVAL = gaim_conversations_get_handle(); -OUTPUT: - RETVAL +void +gaim_conv_chat_set_users(chat, users) + Gaim::Conversation::Chat chat + SV * users +PREINIT: + GList *l, *t_GL; + int i, t_len; +PPCODE: + t_GL = NULL; + t_len = av_len((AV *)SvRV(users)); + for (i = 0; i < t_len; i++) { + STRLEN t_sl; + t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(users), i, 0), t_sl)); + } -MODULE = Gaim::Conversation PACKAGE = Gaim PREFIX = gaim_ -PROTOTYPES: ENABLE + for (l = gaim_conv_chat_set_users(chat, t_GL); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } void -conversations() +gaim_conv_chat_get_users(chat) + Gaim::Conversation::Chat chat +PREINIT: + GList *l; +PPCODE: + for (l = gaim_conv_chat_get_users(chat); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +void +gaim_conv_chat_ignore(chat, name) + Gaim::Conversation::Chat chat + const char *name + +void +gaim_conv_chat_unignore(chat, name) + Gaim::Conversation::Chat chat + const char *name + +void +gaim_conv_chat_set_ignored(chat, ignored) + Gaim::Conversation::Chat chat + SV * ignored +PREINIT: + GList *l, *t_GL; + int i, t_len; +PPCODE: + t_GL = NULL; + t_len = av_len((AV *)SvRV(ignored)); + + for (i = 0; i < t_len; i++) { + STRLEN t_sl; + t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(ignored), i, 0), t_sl)); + } + + for (l = gaim_conv_chat_set_ignored(chat, t_GL); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +void +gaim_conv_chat_get_ignored(chat) + Gaim::Conversation::Chat chat PREINIT: GList *l; PPCODE: - for (l = gaim_get_conversations(); l != NULL; l = l->next) - { - XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, - "Gaim::Conversation"))); + for (l = gaim_conv_chat_get_ignored(chat); l != NULL; l = l->next) { + XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); + } + +const char * +gaim_conv_chat_get_topic(chat) + Gaim::Conversation::Chat chat + + + +void +gaim_conv_chat_set_id(chat, id) + Gaim::Conversation::Chat chat + int id + +int +gaim_conv_chat_get_id(chat) + Gaim::Conversation::Chat chat + +void +gaim_conv_chat_send(chat, message) + Gaim::Conversation::Chat chat + const char * message + +void +gaim_conv_chat_add_users(chat, users, flags) + Gaim::Conversation::Chat chat + SV * users + SV * flags +PREINIT: + GList *t_GL_users, *t_GL_flags; + int i, t_len; +PPCODE: + t_GL_users = NULL; + t_len = av_len((AV *)SvRV(users)); + + for (i = 0; i < t_len; i++) { + STRLEN t_sl; + t_GL_users = g_list_append(t_GL_users, SvPV(*av_fetch((AV *)SvRV(users), i, 0), t_sl)); } + + t_GL_flags = NULL; + t_len = av_len((AV *)SvRV(flags)); + + for (i = 0; i < t_len; i++) { + STRLEN t_sl; + t_GL_flags = g_list_append(t_GL_flags, SvPV(*av_fetch((AV *)SvRV(flags), i, 0), t_sl)); + } + + gaim_conv_chat_add_users(chat, t_GL_users, t_GL_flags); + + +gboolean +gaim_conv_chat_find_user(chat, user) + Gaim::Conversation::Chat chat + const char * user + +void gaim_conv_chat_clear_users(chat) + Gaim::Conversation::Chat chat + +void gaim_conv_chat_set_nick(chat, nick) + Gaim::Conversation::Chat chat + const char * nick + +const char * +gaim_conv_chat_get_nick(chat) + Gaim::Conversation::Chat chat + +Gaim::Conversation +gaim_find_chat(gc, id) + Gaim::Connection gc + int id + +void gaim_conv_chat_left(chat) + Gaim::Conversation::Chat chat + +gboolean gaim_conv_chat_has_left(chat) + Gaim::Conversation::Chat chat + +Gaim::Conversation::ChatBuddy +gaim_conv_chat_cb_find(chat, name) + Gaim::Conversation::Chat chat + const char *name + +const char * +gaim_conv_chat_cb_get_name(cb) + Gaim::Conversation::ChatBuddy cb + +void +gaim_conv_chat_cb_destroy(cb); + Gaim::Conversation::ChatBuddy cb
