diff src/gaim-socket.h @ 3478:3da42b64304e

[gaim-migrate @ 3532] This isn't complete--but it's cool. gaim-remote is now built and installed. Eventually it will do lots of cool stuff--right now it just handles aim:// URI's. Try it out... when connected to OSCAR run: gaim-remote uri "aim://goim?screenname=seanegn&message=Good+job+Sean" Also, I made it so that if you're already running a Gaim session, and start a new one, it won't auto-login and disconnect all your accounts from the first instance. Useful if you accidentally hit the wrong button or something. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Fri, 30 Aug 2002 16:09:22 +0000
parents
children fa6395637e2c
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/gaim-socket.h	Fri Aug 30 16:09:22 2002 +0000
@@ -0,0 +1,44 @@
+/*
+ * gaim-remote
+ *
+ * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu>
+ * 
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ */
+
+#ifndef _GAIM_SOCKET_H_
+#define _GAIM_SOCKET_H_
+
+struct gaim_cui_packet {
+	guchar type;
+	guchar subtype;
+	guint32 length;
+	char *data;
+};
+
+
+void cui_send_packet (int fd, struct gaim_cui_packet *p);
+gint gaim_connect_to_session(gint session);
+gboolean gaim_session_exists(int sess);
+
+struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype);
+void cui_packet_free(struct gaim_cui_packet *p);
+void cui_packet_append_string(struct gaim_cui_packet *p, char *str);
+void cui_packet_append_char(struct gaim_cui_packet *p, char c);
+void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len);
+
+
+#endif /* _GAIM_SOCKET_H_ */