diff src/protocols/gg/Makefile.mingw @ 11546:3c536224f0d0

[gaim-migrate @ 13801] Update gg to compile and seem to work on win32. The win32 thread implementation in libgg has not been tested *at all*, but I think that the gaim tie-in is all synchronous anyway (yes, it hangs up the UI wonderfully whendoing stuff). I should probably look into getting some of this stuff back into libgg committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Wed, 14 Sep 2005 19:10:39 +0000
parents cf15c1cdcfbd
children fa7313d125ac
line wrap: on
line diff
--- a/src/protocols/gg/Makefile.mingw	Wed Sep 14 19:01:33 2005 +0000
+++ b/src/protocols/gg/Makefile.mingw	Wed Sep 14 19:10:39 2005 +0000
@@ -22,11 +22,11 @@
 
 # Compiler Options
 
-CFLAGS =
+CFLAGS = -include win32dep.h
 
 DEFINES =
 
-# Static or Plugin... 
+# Static or Plugin...
 ifeq ($(TYPE),STATIC)
   DEFINES += -DSTATIC
   DLL_INSTALL_DIR =	$(GAIM_INSTALL_DIR)
@@ -71,16 +71,17 @@
 
 C_SRC =	\
 	lib/common.c \
-	lib/dcc.c \
 	lib/events.c \
 	lib/http.c \
 	lib/libgadu.c \
 	lib/obsolete.c \
 	lib/pubdir.c \
 	lib/pubdir50.c \
-	lib/compat.h \
-	lib/libgadu.h \
-	gg.c
+	buddylist.c \
+	confer.c \
+	gg.c \
+	search.c \
+	utils.c
 
 OBJECTS = $(C_SRC:%.c=%.o)
 
@@ -89,9 +90,8 @@
 ## LIBRARIES
 ##
 
-LIBS =			-lgtk-win32-2.0 \
+LIBS =	\
 			-lglib-2.0 \
-			-lgdk-win32-2.0 \
 			-lgmodule-2.0 \
 			-lgobject-2.0 \
 			-lintl \
@@ -140,5 +140,6 @@
 
 clean:
 	rm -rf *.o
+	rm -rf $(GG_ROOT)/lib/*.o
 	rm -rf $(TARGET).dll
 	rm -rf $(TARGET).lib