diff src/protocols/silc/chat.c @ 12919:248b8b39c671

[gaim-migrate @ 15272] Replace GaimBlistNodeAction with the more generic GaimMenuAction, this is in preparation for letting the chat room user list have extensible menus like the blist entries do. (I know it's not exactly the prettiest, and the callback isn't exactly type-safe, when we eventually gobjectify everything we can get some safety back by using (GObject, gpointer) but that's for later.) I'm planning to look into merging GaimPluginActions into GaimMenuActions as well. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Tue, 17 Jan 2006 23:22:19 +0000
parents b704e60fe5de
children 85267a333422
line wrap: on
line diff
--- a/src/protocols/silc/chat.c	Tue Jan 17 19:28:45 2006 +0000
+++ b/src/protocols/silc/chat.c	Tue Jan 17 23:22:19 2006 +0000
@@ -858,7 +858,7 @@
 	SilcUInt32 mode = 0;
 
 	GList *m = NULL;
-	GaimBlistNodeAction *act;
+	GaimMenuAction *act;
 
 	if (components)
 		chname = g_hash_table_lookup(components, "channel");
@@ -874,103 +874,104 @@
 	if (strstr(chname, "[Private Group]"))
 		return NULL;
 
-	act = gaim_blist_node_action_new(_("Get Info"),
-	                                 silcgaim_chat_getinfo_menu,
-	                                 NULL, NULL);
+	act = gaim_menu_action_new(_("Get Info"),
+	                           GAIM_CALLBACK(silcgaim_chat_getinfo_menu),
+	                           NULL, NULL);
 	m = g_list_append(m, act);
 
 #if 0   /* XXX For now these are not implemented.  We need better
 	   listview dialog from Gaim for these. */
 	if (mode & SILC_CHANNEL_UMODE_CHANOP) {
-		act = gaim_blist_node_action_new(_("Invite List"),
-		                                 silcgaim_chat_invitelist,
-		                                 NULL, NULL);
+		act = gaim_menu_action_new(_("Invite List"),
+		                           GAIM_CALLBACK(silcgaim_chat_invitelist),
+		                           NULL, NULL);
 		m = g_list_append(m, act);
 
-		act = gaim_blist_node_action_new(_("Ban List"),
-		                                 silcgaim_chat_banlist,
-		                                 NULL, NULL);
+		act = gaim_menu_action_new(_("Ban List"),
+		                           GAIM_CALLBACK(silcgaim_chat_banlist),
+		                           NULL, NULL);
 		m = g_list_append(m, act);
 	}
 #endif
 
 	if (chu) {
-		act = gaim_blist_node_action_new(_("Add Private Group"),
-		                                 silcgaim_chat_prv,
-		                                 NULL, NULL);
+		act = gaim_menu_action_new(_("Add Private Group"),
+		                           GAIM_CALLBACK(silcgaim_chat_prv),
+		                           NULL, NULL);
 		m = g_list_append(m, act);
 	}
 
 	if (mode & SILC_CHANNEL_UMODE_CHANFO) {
-		act = gaim_blist_node_action_new(_("Channel Authentication"),
-		                                 silcgaim_chat_chauth,
-		                                 NULL, NULL);
+		act = gaim_menu_action_new(_("Channel Authentication"),
+		                           GAIM_CALLBACK(silcgaim_chat_chauth),
+		                           NULL, NULL);
 		m = g_list_append(m, act);
 
 		if (channel->mode & SILC_CHANNEL_MODE_FOUNDER_AUTH) {
-			act = gaim_blist_node_action_new(_("Reset Permanent"),
-			                                 silcgaim_chat_permanent_reset,
-			                                 NULL, NULL);
+			act = gaim_menu_action_new(_("Reset Permanent"),
+			                           GAIM_CALLBACK(silcgaim_chat_permanent_reset),
+			                           NULL, NULL);
 			m = g_list_append(m, act);
 		} else {
-			act = gaim_blist_node_action_new(_("Set Permanent"),
-			                                 silcgaim_chat_permanent,
-			                                 NULL, NULL);
+			act = gaim_menu_action_new(_("Set Permanent"),
+			                           GAIM_CALLBACK(silcgaim_chat_permanent),
+			                           NULL, NULL);
 			m = g_list_append(m, act);
 		}
 	}
 
 	if (mode & SILC_CHANNEL_UMODE_CHANOP) {
-		act = gaim_blist_node_action_new(_("Set User Limit"),
-		                                 silcgaim_chat_ulimit,
-		                                 NULL, NULL);
+		act = gaim_menu_action_new(_("Set User Limit"),
+		                           GAIM_CALLBACK(silcgaim_chat_ulimit),
+		                           NULL, NULL);
 		m = g_list_append(m, act);
 
 		if (channel->mode & SILC_CHANNEL_MODE_TOPIC) {
-			act = gaim_blist_node_action_new(_("Reset Topic Restriction"),
-			                                 silcgaim_chat_resettopic,
-			                                 NULL, NULL);
+			act = gaim_menu_action_new(_("Reset Topic Restriction"),
+			                           GAIM_CALLBACK(silcgaim_chat_resettopic),
+			                           NULL, NULL);
 			m = g_list_append(m, act);
 		} else {
-			act = gaim_blist_node_action_new(_("Set Topic Restriction"),
-			                                 silcgaim_chat_settopic,
-			                                 NULL, NULL);
+			act = gaim_menu_action_new(_("Set Topic Restriction"),
+			                           GAIM_CALLBACK(silcgaim_chat_settopic),
+			                           NULL, NULL);
 			m = g_list_append(m, act);
 		}
 
 		if (channel->mode & SILC_CHANNEL_MODE_PRIVATE) {
-			act = gaim_blist_node_action_new(_("Reset Private Channel"),
-			                                 silcgaim_chat_resetprivate,
-			                                 NULL, NULL);
+			act = gaim_menu_action_new(_("Reset Private Channel"),
+			                           GAIM_CALLBACK(silcgaim_chat_resetprivate),
+			                           NULL, NULL);
 			m = g_list_append(m, act);
 		} else {
-			act = gaim_blist_node_action_new(_("Set Private Channel"),
-			                                 silcgaim_chat_setprivate,
-			                                 NULL, NULL);
+			act = gaim_menu_action_new(_("Set Private Channel"),
+			                           GAIM_CALLBACK(silcgaim_chat_setprivate),
+			                           NULL, NULL);
 			m = g_list_append(m, act);
 		}
 
 		if (channel->mode & SILC_CHANNEL_MODE_SECRET) {
-			act = gaim_blist_node_action_new(_("Reset Secret Channel"),
-			                                 silcgaim_chat_resetsecret,
-			                                 NULL, NULL);
+			act = gaim_menu_action_new(_("Reset Secret Channel"),
+			                           GAIM_CALLBACK(silcgaim_chat_resetsecret),
+			                           NULL, NULL);
 			m = g_list_append(m, act);
 		} else {
-			act = gaim_blist_node_action_new(_("Set Secret Channel"),
-			                                 silcgaim_chat_setsecret,
-			                                 NULL, NULL);
+			act = gaim_menu_action_new(_("Set Secret Channel"),
+			                           GAIM_CALLBACK(silcgaim_chat_setsecret),
+			                           NULL, NULL);
 			m = g_list_append(m, act);
 		}
 	}
 
 	if (channel) {
 		SilcGaimChatWb wb;
-	        wb = silc_calloc(1, sizeof(*wb));
-        	wb->sg = sg;
-        	wb->channel = channel;
-        	act = gaim_blist_node_action_new(_("Draw On Whiteboard"),
-                                         silcgaim_chat_wb, (void *)wb, NULL);
-	        m = g_list_append(m, act);
+		wb = silc_calloc(1, sizeof(*wb));
+		wb->sg = sg;
+		wb->channel = channel;
+		act = gaim_menu_action_new(_("Draw On Whiteboard"),
+		                           GAIM_CALLBACK(silcgaim_chat_wb),
+		                           (void *)wb, NULL);
+		m = g_list_append(m, act);
 	}
 
 	return m;